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View and manage file attachments for this page. And by the way, if you find the values are inaccurate, please send an email to the author of the calculator (found at the top of the calculator) to correct him/her. Creative Commons Attribution-ShareAlike 3.0 License. Shown as "Current/Max". The JP Wiki has a damage calculator where you plug in your stats and the type of weapon and it give an attack estimate. Some weapons deal inherent Magical damage. [S]trength You may be able to two hand it and get past a slightly low Strength stat score by pressing Triangle (this gives you effectively 1.5 x Strength). The Black Eye Stone calculation is accurate for the original, but for anyone who still doesn't know, the remake widened the range to be:Lower Limit = X - (12 + 0.1x) , Upper Limit = X - (2 + 0.1x)The upper limit is increased in order to allow more matchmaking, and so that people can invade others who are the same level or lower instead of just higher level individuals (fighting someone in human form whilst you are in soul form AND lower level seems to be a little too unbalanced especially if they summon others)The Old Monk, I am uncertain about because I feel as though I have invaded players more than 10 levels lower than me, but it could just be due to them having a terrible build. You can find the link in the Weapons page. This damage is added on to the base damage of the weapon as shown in 3, 4, and 5 on the screen to the right. General Wikidot.com documentation and help section. Shows the required statistics to use this piece of equipment. This means youll gain an ever-so slight boost to its Physical Attack, the higher your Strength is - and a major boost, the higher your Dexterity is. Weapons are a vital type of equipment in Demon's Souls . Again, as with physical attack power, this inherent damage may be boosted by Stat Bonuses. Original courtesy of kouryakubo, back-up obtained from archive.org If you only need 480 to kill. Tax Notebook. As long as you have a weapon or shield in your left hand, then . 1-2 per Strength from 31 - 50. B = Base damage (no magic increase equipped) A useful Weapon Damage calculator for your character In the example shown above, the "+2" is the small damage bonus for that character using that weapon. If a weapon does NOT already deal Fire or Magic damage, you can enhance it with Sticky White Stuff or one of the weapon enchantment spells to give it a powerful temporary Magic damage boost (only works on enchantable weapons). 2-3 per Luck up to 30. This file is in MS Excel 2007 format. Summon Range Calculator in Demon's Souls and Demon's Souls Remake is used to determine if players can connect with each other in Online play. Though, with this weapon, wed recommend to focus on leveling Dexterity since it will have a greater impact than Strength. The calculator will be more accurate with more data. Please click on the picture below to be redirected to the download page. Change the name (also URL address, possibly the category) of the page. nantucket storm damage. S - B = D But up to 50 it seems almost dead-on. How To Block in Demon's Souls. Old monk cant be right, I know for a fact I was being invaded nonstop by a dip**** at minimum SL 35, and I was SL 20. Note: Incorrect bleed inflict values for some Sharp upgrade weapons. The higher this number, the more damage you can withstand from a single blow. Damage Type 2. This calculator accurately determines the attack rating of a weapon, given your input stats and whether you are. After the soft cap, increasing stats is less effective and generally only recommended for high Soul Level builds. From left to right Normal, Blunt, Slashing, Piercing. Use the Demon's Souls character planner over at mugenmonkey.com. This offensive boost seems to apply to almost all forms of dealing damage, including sorceries, pyromancies, miracles, special attacks and abilities and even bows. Demon's Souls for PlayStation 3 Weapons Fold Weapon Type Special Weapons Shields Weapon Upgrade Weapon Move Sets Enchant Weapon Weapon Damage Calculator A brief guide to reading weapon attributes 1. S (375) - B (250) = D (125). The percentage of Physical/Magical damage absorbed when you block with Weapons/Shields. If a weapon does NOT already deal Fire or Magic damage, you can enhance it with Turpentine or Black Turpentine to give it a temporary (but powerful) Fire damage boost (only works on enchantable weapons). Bleed, Poison, and Plague all inflict damage over time. It might not seem significant, but the kind of attacks youll dish out - whether theyre fast, Piercing strikes, or slower Blunt attacks - can greatly impact how an encounter with an enemy will play out. So with this calculation, if you plan to two-hand a weapon with the minimum STR, you can get away with actually lower than what the weapon requires. All can be repaired by Blacksmith Boldwin in The Nexus or by Blacksmith Ed in Stonefang Tunnel, and any hand-held item can be repaired in the field using the "Ed's Grindstone" consumable item. 5. I notice they post it up on the Demons Souls Wiki. In later sections, youll want to shift your focus to shields that have 100% damage reduction for both Physical and Magical attacks. Divide D by B So, if a weapon has "Bleed 120", the victim will suffer 120 damage over 60 seconds, or 2 damage per second . Or, Attack Rating Calculators by Mud, A brief guide to reading weapon attributes. Swords - Asian It displays attack rating as a whole, and the individual effects of each damage type, physical, magic, and fire. The damage types the weapon deals. Name probably picture, rings. The Summon Range Calculation depends on the type of summon. The number given for each respective weapon shows how much damage is done over 60 seconds. When waiting for an opening to deliver a second strike, the bleeding damage. A community dedicated to Demon's Souls, game released for PlayStation 3 and 5 (Remake). Blueblood, Meatcleaver etc anyways Enjoy this link takes you to the page where the link is to the "Weapon Damage Calculator". Just looking to invade and kill someone for the trophy. Dark Souls 3 weapons attack calculator, additional effects, spell buff, requirements and scaling. If so, my ID is JAVIER-BERJAN, Need help pls Im lvl 78 and the my gamer tag is rancy3333, Need help with Return to form PSN Biggie_KVs, Hi all, willing to help with Return to Form, I also need it, I'm lvl 140 can you help me with one trophie? Check the enchant page for information on enchanting a Weapon for additional damage. GamesRadar+ is part of Future plc, an international media group and leading digital publisher. Notify administrators if there is objectionable content in this page. Demon's Souls Weapon Attack Rating Calculator? Bleed, Poison, and Plague all inflict damage over time. 1-2 per Luck . Demon's Souls Remake builds. Weapons include any objects wielded in the right or left hand and utilized in combat, including Shields . Blueblood Sword Damage Increase. For example, with the Meat Cleaver above, it features a total damage output of 433 based on Physical Attack, Magical Attack, and the scaling. The Damage stats for a weapon are X / Y / Z: X is Physical Damage; Y is Magical Damage; Z is Fire Damage; Bleed, Poison and Plague are bonus damage over a period of 60 seconds. 5-6 per Strength up to 30. The higher this number, the stronger a hit you can take without being staggered or having your guard broken. It is 53 while 1 handed. The best Demon's Souls weapons can scale with different stats, so raising things like magic, dexterity or strength can be key to getting a powerful tool, or wasting its potential - if your damage output isn't increasing as you level up your character, then you're probably buffing a stat that your weapon isn't affected by. The Demon's Souls weapon attack calculator has been terminated by Yahoo.http://www.geocities.jp/kouryakubo/ds_en/item/weapons_attackcapability_ver5.html. Damage Reduction % represents the percentage of an attack youre able to block. For us, we like as much mobility as possible, so we try to steer away from heavy weapons for the most part. STR has an impact on weapons that scale using strength as a modifier, especially while two-handing a weapon, it increases your STR bonus by 1.5 which both increases weapon bonus damage, and attack power. Each prick of this weapon, regardless of how much damage it deals, replenishes 20 mana. It is convenient to cast Miracle and Magic spells without having to switch between a Catalyst and Talisman and does of course leave a weapon slot available should you need use both types of Spell. It needs to be fixed. Spears / Poles Bleeding has a duration of 1 minute, Poison 3 minutes, and Plague 10 minutes. Still not a bad general reference to go by. In-game example highlighting weapon bonus, based on a character with 30 Dexterity and 18 Strength. Add DrunknMunky00 on PSN if can help. Append content without editing the whole page source. I've been finding that the base weapons do more damage vs the specialised versions until you get to certain stat values, and then some is the specialised versions outperform others for a certain stat range even though it's S vs C/C for example. Dont get too hung up on this section, as its mostly there for categorization. I cant find anyone online for the invasion trophy. Join to the wikki: use this which will help you wanted. The second number after a "+\-" is the bonus damage it is gaining from your statistics (see 6: Stat Bonuses). The Damage stat dictates how much damage the weapon does. 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