As a 13+ year career DRK .. this is what I think of all REMAs. Notes: Tempting although it may seem, do not Dual Wield on Dark Knight seriously. Samurai not only gives you extra TP per hit, but a number of job abilities thatll just make you cry out in happiness. Enmity is the only stat that matters, just swap this in before using Souleater/Last Resort to spike your enmity even higher. Meaning if you have a Ninja tank and are otherwise scared to even lift a finger, subbing Thief can pour all that enormous enmity on the Ninja, not only letting you deal all that damage, but even more later, since his or her hate threshold will be immediately increased. on how Dark Knight utilizes each stat, visit the melding and stat priority page Nasomi Community FFXI Server Board index International Jobs Dark Knight, Users browsing this forum: No registered users and 0 guests. Trade the cherry to the??? Dark Knight Guide 2022 Dream Ms Guide is not entirely linear in progression, some parts of the lower sections will supplement knowledge of the earlier sections i.e APQ from the Money Making Section will supplement levelling via apple roar from 108-174. I know great sword for zerging and scythes for skillchaining. The reason being, it doesnt add anything to your overall damage over time or anything else for that matter. Some acknowledgement of people's sets would be nice. Since your attacks are so slow, and your accuracy is so low, its kind of a pain to solo. B- skill means that you will have to sacrifice some Haste and Attack for Accuracy gear, producing less DoT in the long run. melding menu. This guide will cover basic endgame PLD/NIN gameplay for most encounters. On the other hand, only the dark-based spells of a Dark Knight are useful most of the time. You must log in or register to reply here. Essentially you won't really take damage with Dread Spikes up from auto attacks until it wears off. made this guide for my new guildies who were playing drk, the information overload is real for new players who are adusting to all the custom content provided by the server and it definitely will be rough for more casual players who don't search the forums for hours to scour information on their own. GCDs at the end of uptime phases. Both the 2.45 and 2.50 sets are recommended and have near-identical performance. percent of the alternatives, you still need to keep this gap in mind. Strategies and information in guides may not work for everyone. Direct Hit, and two Direct Hit IX replaced with Det (or one each of Direct Hit Your main support job. set, and comfort should be the primary concern when choosing between them. overcap on the chosen substat as a result, indicated by red text in the melding Fending, and the helm with an Asphodelos Circlet of Fending. The How-To Guides are user created guides editable by anyone. Strategies and information in guides may not work for everyone. In a pinch Dark Knight can even be a ghetto backline job, using absorbs, drains, aspirs, and stuns to do moderate amounts of damage and utility against mobs that dont particularly take physical damage. normal mode release. Check the later pages for the guides in the ffxiah forums. Two sets, only piece of JSE being +2 neck: How do other DRKs handle Sheol C mobs that resist slashing? This New and Returning Players guide goes over some early gear progression for players that have recently just hit level 99. In this guide I cover three typ. You can also cast spells like Absorb-TP, which if timed well can give you huge chunks of TP to increase your damage and lower the mob's damage. Weapon Grade: A- un-augmented version with one Critical Hit and one Skill Speed meld. Drain (10): Dark magic spell that drains HP from the enemy, this is actually a pretty strong nuke and you will use this a lot. I've been wanting to test out loxotic mace on DRK but not exactly sure where to start since we don't have access to black halo. by the community as UWU. Is an extremely useful and underrated support job. Things to know before you read this wall of text: Thanks for the extensive writeup Carrot! The DPS Now I think its actually somewhat decent. But with a mere thirty second duration, you can really only get three or so hits on a target with it active. max-level content as well as suggestions for older ultimate-difficulty Where Dragoon shines is Wyvern Earring, which is a +5% haste earring that can only be active when subbing Drg. This is a strange 2-hour ability to be honest, it's pretty weak for normal play just allowing you some cheeky healing every time you hit that is very unlikely to save you from death. optimum efficiency. It basically trades-in a small portion of your damage over time for survivability and hate control, but only works well Lv.60 and higher. Alternatively, simply replace one Critical Hit with Determination in Einherjar adds the two pieces of Valhalla gear, which are great pieces for PDT and tanking sets. If you need more accuracy you can use items like Toreadors Ring and Aces Helm. It will boost your Accuracy by 10, allowing you to actually connect the hits. These sets are specifically for The Unending Coil of Bahamut (Ultimate), since he started playing during Sigmascape and mentor on the Balance. Privacy Policy. but if you really want to just flex this is the go to. Offline. replaced with Skill Speed. The only downside is that it doubles your recasting time for all spells, so turn it off before using any spell. Spinning Slash is very consistent and highly-damaging, although a miss can mean a loss in DoT. To use Dark Knight optimally requires a lot of skill, and the player will have to be very careful of the hate threshold. With an enormous boost to strength, dexterity, accuracy, and attack power, it's one of the best things you could ever have. I wouldn't count on switching this weapon out anytime soon. Dark Knight, like Warrior is able to use many different kinds of weapons. This set is intended for compatibility with the UCoB set and does not require Peaceeee. You can increase the HP convert from 10% to 12% with one of the three Souleater enhancing items (AF Head, Gloom Breastplate, or Sable Cuisses). DRK fills additional roles in an auxiliary fashion such as: An off-tank (with some finagling as a main tank); If possible, time it between switching targets. This job is a "learn by doing" job for sure, you yourself need to figure out how to fit in a dread spikes between pulls without losing any DPS uptime, or when is appropriate to stun vs just allow things to go off so you can squeeze out more damage. down to 2.44 GCD in exchange for ~0.5% of your DPS. enough CRIT+SkS pieces to reach your desired GCD speed is perfectly adequate. be done on any other slots that won't overcap on the chosen substat as a result, All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. The two-handed Great Axes have an amazing damage over time, and get some pretty cool weapon skills. . haha well i'm at work atm and i've yet to unlock it i'm sure i have a decent amount of gear for it from other jobs or can get it atleast. Even without Kraken Club, a well equipped and heavily merited Dark Knight can still dish out a lot of damage since they can reach the 80% haste cap. Some Dark Knights favour Scythe, some favour Great Sword; each has their own advantages and disadvantages and both are very capable. a tiny bit more HP with a negligible hit to DPS. speed is perfectly adequate. Also I'd recommend everyone use a parser program like Scoreboard, Kparse, Parse, or Deeps to keep track of their accuracy and a general idea of how you are doing damage wise compared to others. The Head has some use as a WS piece if you lack other options, and the body is mostly not good for Drk but can see use if you absolutely don't need accuracy in your body slot. Berserk will lower your defense by 25%, but increase your attack power by 25% as well. Within the scope of FFXI, DRK is a Heavy DD (because of its use of heavy armor and whose primary weapons are two-handed great swords and scythes). With a Scythe out you have access to Guillotine, one of the strongest weaponskills in the game. However, there may be differing opinions than those expressed in a guide. DRK has no Fencer and Last Resort haste doesn't apply to 1h build, so generally your 2h REMA will be better than Loxotic, unless its something like skeletons, where I think they resist slashing by 75% in C and they take bonus blunt damage. maximum value on both substats. Flamma Ring is a good choice instead of Rajas as well. Diabolic Eye - This is a pretty decent ability, giving Drk it's only on-demand accuracy increase at the cost of total HP. Red Curry - One of the very few attack+150 foods. Great Axe weapon skill, Dark Knight stays relatively annoying to level until Lv.30 when you get. Not sure of your augments of course but just to start get the Flamma head and feet +2 and see about getting an Utu Grip and Omen rings. However, some other leg wear are better (lv55 ones are great). release. Thank you very much, Quetz, great guide! Maybe your LS will have some use for this sub, but I've been playing on Eden for a long time now and have used this playstyle almost never. Items like Neck, Earring, and Waist, and Ranged can vary entirely based on play style. Rather than switching to blunt, the solution to skelleys in Sheol C is to have your White Mage toss a Banishga II after the your tank has gathered the mobs and done a tag. The only downside is their low vitality. more than 184 points into each substat for optimum efficiency. Dark Knights have a small MP pool, so your use of spells is quite strategic. So you can use the gear suggested for a Torcleaver/Greatsword build(Resolution builds use another set thou)For Ambuscade GreatSword Nandaka Ground strike build.for Savage blade build with Naegling, for Ambuscade Scythe(Drepanum) Spiral Hell buildfor Apoclypse Relic scythe Catastrophe buildfor Anguta and cross reaper spam(entropy is another ws set)All the scythe builds for ws use ratri gear 4/5 or 3/5, but these sets also work just fine.So use whichever weapon you prefer, but this is mainly for the Great Axe build and it's a strong one!0:00 Intro1:38 Ranting3:23 Intro continues7:26 Drain 3 set13:44 Drain3 Example Self SC14:20 Drain3 Weaponbash+Keen Edge14:47 Drain3 \"Free nuke\"15:27 Drain3 In Dynamis-Divergence talk and tips16:20 TP Set22:43 Hybrid Set24:21 Armor Break WS SET26:23 Steel Cyclone, Upheaval \u0026 Fell Cleave WS Set30:45 Dread Spike Set31:18 Endark Set34:22 Self Skillchain Opener34:50 Self Skillchain Other35:15 OutroWeapon bash+Ignominy Gauntlets Skillchains for different weapons to use drain III Magic burst easy on: https://www.ffxiah.com/forum/topic/53584/catastrophe-weapon-bash-ignominy-gauntlets23Link to more DRK gearsets that you can aim for after this: https://www.ffxiah.com/forum/topic/50426/high-end-sets-advicesuggestionsideaslua/Pretty outdated, has some good info and some gear still relevant of course:https://www.ffxiah.com/forum/topic/35174/dont-fear-the-reaper-a-dark-knight-guideOther helpful beginner linkshttps://www.bg-wiki.com/bg/Quickstart_1-119_GuideRuaumokos DRK guide!https://www.youtube.com/watch?v=UuETOQ_uXwYDark knight Gearswap Lua filehttps://github.com/Selindrile/GearSwapIf you want to see me play live I stream over on Twitch multiple times a week, make sure to check me out over there at: https://www.twitch.tv/rikipediagamingOr you can catch me Live here on YouTube!Social mediahttps://www.instagram.com/rikipedias/https://twitter.com/Rikipedia1https://www.facebook.com/Rikipediagaming--------------------------------------Join our discord channel!https://discord.gg/FcZANkMarz----------------------------------------Support and donate------------------------------------Paypalhttps://www.paypal.com/donate/?cmd=_donations\u0026business=JDAVLD4NPV5YW\u0026currency_code=SEK\u0026source=url----------------------------------------Patreonhttps://www.patreon.com/rikipediagamingIf you enjoyed this video and found it helpful, smash that like and subscribe button and leave a comment. For every HP drain II returns over your max HP, it will temporarily increase your max HP for 1 minute. weapon from the fight, use it with Direct Hit melded in the third slot. Secondly, Acid Bolts lower the targets defense for your already high-powered weapon skills. Follow your heart and merit what works best for you in category 1 because lord knows there's no right answer. Combine with Shield Break, your Dark Knight will be able to deal significantly more damage (as much as 15% more) over time. This However, it does give you a ton of survivability with Utsusemi. We know that eventually Eden has plans to add Nyzul Isle, Salvage, Einherjar, Zeni NMs, and Dreamland Dynamis at some point. syncing down, these sets are currently unmodified patch 6.1 savage sets; they Imagine seeing that with a Kraken Club that hits its target 2-8 times per attack. Since you have high strength too, that just makes it insane. Like Drain, the damage on this spell scales with dark magic skill up until a cap of 300 skill then stops. Offensively, Dark Knight gameplay involves building and spending both Mana and Blood while managing a suite of high-value offensive cooldowns. It can also be played as a tank at end game levels, relying on spells to generate aggro and mitigating damage with dread spikes, drains, and utsusemi. indicated by red text in the melding menu. Weapon Grade: A+ If x-hit was your focus for armadaberk for TP body, what about embrava set? Busy at the moment, maybe tomorrow afternoon. Thanks. Souleater Recast - Lowers the recast of Souleater by a minute, putting it at 5:00 with full merits. to spawn a notorious monster. using synced CRIT+DET gear with enough CRIT+SkS pieces to reach your desired GCD Once youve defeated it, touch the??? On Eden, Dark Knight finds a home as a heavy DPS job that brings moderate amounts of support to the party with things like stun and enhancing the effect of chaos roll. As mentioned in the Blood Weapon paragraph, this can be combined with that ability for some crazy shit. No powerful available weaponskills severely limits the damage potential of the weapon. Though if you have decent gear, you can probably tank Lv.10-15. Bind (20) & Sleep (30): If you have Enfeebling skilled up this can be useful to cast in weird situations, like a mob link or over pull. This spell has a high level of skill expression, as the more TP the mob has the more TP you can take from it, so if you learn to read battle pacing and mob TP generation you can get some really nice Absorb TPs off. This is such a strong spell and learning to use it correctly is integral to being a useful Dark Knight. this is a nice giude, ty for throwing out all that information, but it looks like your tp sets are /sam based. Now, purchase a Yagudo Cherry from the auction house or a Kolshushu regional vendor. Congratulations! but can be done on any other slots that won't overcap on the chosen substat as a You can with a bit of work reasonably unlock mythic, empyrean, and aeonic WSs without having those full weapons. Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. A pretty weak ability, if you remember to use it while fighting any arcana-type mob you and your party members will have a chance to intimidate the mob. A guide for the content can be found links below. Believe it or not, this sub actually starts to work around Lv.30. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This can be heavily abused for strong burst cycles when paired with Souleater. With fast swinging weapons, many buffs, and against specific mobs, a Dark Knight can achieve unimaginable burst damage with this ability combination in what is commonly called a "zerg". Head to Giddeus. Other than the gloves, linked below. Ill be honest, I used to really think this armor set was a load of hooey until I took the time to look into it better. People need a guide to just spam resolution? Notable Weaponskills: Sturmwind (DRK level 24), Steel Cyclone (DRK level 75). Apoc VS Calad: Fenrir.Puciato: 34: 2262: 4 years 1 month. Seeing as you don't get hasso till 50, War is your go to sub from 30-49 if you don't need Ninja for defenses. Available after completing the Blade of Darkness. Weapon Grade: C are the sets on the main pages somewhat up to date? Pretty much only used for Ouryu but absolutely amazing for that fight. Increases effect duration by 1 second. The problem is that if you are stacking Last Resort and Souleater togethor, this staggers the timers and can lead to waste. High delay means that a missed swing is very detrimental for TP gain, moreso than missing with a lower delay weapon would be. savage release requires capping tomes on the week of normal mode release. Also please do not use a Death Scythe, its just not good. There's a lot of accuracy gear to play with in this set. Dark Knights (DRK) are powerful damage dealers who have the capability to further their damage by using select Black Magic spells. Good guide. Manage all your favorite fandoms in one place! Notable Weaponskills: None, Weapon Grade: C- You can also replace the Classical Ring with an Augmented Radiant's Ring of Is it better to use them seperately and take the lower recast? a 2.45 GCD rather than 2.50. Allot no more than 136 points into each substat for optimum