The Config.debug setting for more information. Appends one or more unique members to the end of the base array and returns its new length. Starts playback of the playlist and fades the currently playing track from the specified volume level to 1 (loudest) over the specified number of seconds. Moves backward one moment within the full history (past + future), if possible, activating and showing the moment moved to. In test mode, SugarCube will wrap all macros, and some non-macro markupe.g., link & image markupwithin additional HTML elements, called "debug views" ("views" for short). The parser instance that generated the macro call. Note: Triggered after the displayi.e., outputof the incoming passage. The audio subsystem that supports the audio macros comes with some built-in limitations and it is strongly recommended that you familiarize yourself with them. Returns whether playback of the track has been stopped. Note: Before beginning, make sure that your Twine game is set up for the SugarCube format. Harlowe's implementation of the (goto:) macro terminates the rendering passage. Warning: This feature is largely incompatible with private browsing modes, which cause all in-browser storage mechanisms to either persist only for the lifetime of the browsing session or fail outright. While it renders content just as any other passage does, instead of displaying the rendered output as-is, it sifts through the output and builds its contents from the generated links contained therein. May be called with, optional, link text or with a link or image markup. Used to populate the story's banner area in the UI bar (element ID: story-banner). Removes all of the members at the given indices from the array and returns a new array containing the removed members. The story metadata store is not, and should not be used as, a replacement for saves. The text of a container macro parsed into discrete payload objects by tag. Note: Registers the passage into the Jump To menu. You will, very likely, never need to use State.current directly within your code. Groups are useful for applying actions to multiple tracks simultaneously and/or excluding the included tracks from a larger set when applying actions. Passage, tag, and variable names that have special meaning to SugarCube. The core audio subsystem and backend for the audio macros. Causes any output generated within its body to be discarded, except for errors (which will be displayed). Returns the number of milliseconds that have passed since the current passage was rendered to the page. Warning: Like in Harlowe, some SugarCube macros accept expressions and others accept discreet arguments. The active passage's name will be added as its ID (see: Passage Conversions). Returns whether playback of the playlist has ended. Passage end. All other non-generic object types, on the other hand, must be made compatible to be successfully stored within story variables. Expressions are simply units of code that yield values when evaluated. Returns a new array consisting of the result of calling the given mapping function on every element in the source array and then concatenating all sub-array elements into it recursively up to a depth of 1. Removes classes from the selected element(s). Unlike other code or text in a Passage, variables most commonly start with either the dollar sign ($) or the underscore ( _) in the Harlowe and SugarCube story formats. This macro is an alias for <>. Note: Warning: Sets the story's subtitle in the UI bar (element ID: story-subtitle). Returns whether a fade is in-progress on the currently playing track. Warning: Note: Call this only after populating the dialog with content. . Provides access to browsers' fullscreen functionality. classes) guide for more detailed information. Twine1/Twee: Required. Collects tracks, which must be set up via <>, into a group via its <> children. Note: Request that the browser enter fullscreen mode. The function is invoked each time the .processText() method is called. Wikifies the given content source(s) and appends the result to the target element(s). The value(s) within each case are compared to the result of the expression given to the parent <>. Newer versions of Twine2 come bundled with a version of SugarCube v2, so you only need to read these instructions if you want to install a newer version of SugarCube v2 than is bundled or a non-standard release. Attaches event handlers to the track. Note: Returns a reference to the current temporary variables store (equivalent to: State.temporary). Feel free to add your own if that makes localization easiere.g., for gender, plurals, and whatnot. Releases the loading screen lock with the given ID. The maximum number of loop iterations in the conditional forms is not unlimited by default, however, it is configurable. The list options are populated via <