fallout 4 how to add legendary effects

The Furious effect does not increase the radiation damage on the. These can spawn at random locations throughout the Commonwealth, depending on the difficulty setting, and will almost always have a legendary piece of equipment in their inventory, either a Legendary weapon or Legendary armor. 4. Fallout 4 Unique Armor locations and super mutant apparel locations to help you find all special armor pieces and understand legendary armor effects. Take your favorite fandoms with you and never miss a beat. The legendary weapons and armor that are found on enemies are random; there are certain "pools" of said weapon and armor types specifically tied to the type of enemy and location in which they are spawned. fallout-4. Bear in mind certain weapons can be unusually challenging to left-click when dropped, so if this is unsuccessful, use GetPlayerGrabbedRef instead. As only the weapon's base damage is added, a shot from a heavily modded version of a two-shot weapon may do significantly less than twice the damage of a shot from a non-legendary version of the weapon modded in the same fashion. You can also replace a mod with another one via console. 1 hour ago, Go | Fallout 4 Legendary Weapons Effects. Some are completely wrong for your build, some might come with detrimental effects for your playstyle, and some just might be plain ugly. – DaaaahWhoosh Nov 19 '15 at 21:24. add a comment | 2 Answers Active Oldest Votes. you get that if you use the legendary effect on weapons that can go full automatic with mods. 1 hour ago, JSON | 001f7a75, Punishing: Reflects 10% of melee damage back on attacker. 001f5479, Furious: Increased damage after each consecutive hit on the same target. Assassin's: Does 50% more damage against humans. Top 10 Legendary Armor Effects In Fallout 4. 001f579d, Chameleon: Enemies have a harder time detecting you while you're sneaking and not moving. Hits cause more stagger, and targets take bleed damage. Other articles: legendary armor effects and unique apparel that can drop them. To customize an armor or weapon item, drop the object on the ground. 001ec56d, Relentless: Refills your Action Points on a critical hit. 001f6ad4, Explosive: Bullets explode on impact doing 15 points area-of-effect damage. All Damage Reduction (i.e. Explosive mod is exceptionally powerful when paired with weapons with low base damage that boast a high rate of fire or shoot several projectiles, as each bullet or pellet of scattered shot will produce an independent explosion, and the flat damage bonus itself is usually more than percentile bonuses. While enemies with ranged weapons still pose a threat even with their legs crippled, they collapse to the ground when the effect triggers and remain prone for some seconds, taking them out of the fight temporarily. A legendary drop item in Fallout 4 can be incredibly helpful to a player. The bleeding effect also triggers on robots and synths. Coming across Legendary Enemies in Fallout 4 can be intimidating early in the game, but later you learn to love the appearance of these powerful opponents. 001e73bd, Exterminator's: Does 50% more damage against Mirelurks and bugs. As it uses the base damage for the second projectile's damage, a mod which lowers damage (such as an automatic receiver) will be averaged with a higher damage rating, giving both bullets slightly higher damage than the weapon would have without Two shot. A scatter laser rifle with this effect can outdamage any other weapon in the game, turning Legendary Mythic Deathclaws into a pile of limbs in a single shot. 001f57e4, Troubleshooter's: Reduces damage from robots by 15%. With rank 1 heavy gunner, you get +20% damage, but that bonus is applied to both the original 8 and the explosive 15. Legendary effects can be added to items by dropping them on the ground and using the console command attachmodwhile having them selected, followed by the mod ID. 1 hour ago, We use cookies for various purposes including analytics. 1) Drop Weapon/Armor. - posted in Fallout 4 Technical Support: So I got this mod, Manufacturing Expanded, and found that it adds a new item, Human Meat, which you can get by sending human corpses through the Auto-Butcher machine that the mod provides. At rank 5, it therefore does 2 * (8 + 15) = 46 damage per round, and NOT just (2 * 8) + 15 = 31 damage. 001cc2ac, Nimble: Provides 75% faster movement while aiming. 6. Decrease in accuracy. They are dropped at random by legendary enemies (distinguished by a star by their name) and can have one effect from the list below. You do this by holding down the E button. Pick up the item in the air by holding E (how you would normally drag ragdoll and other objects around). Some effects are not randomly generated legendary weapons. Similarly, maxed out the perk does 8 + (2 * 15) = 38 damage per round. PC Xbox One Playstation 4 Enemies that die while frozen respawn in a broken state, laying on the ground immobile and unable to fire. How to Create Your Own Legendary Items. ". This returns the RefID of the item you're holding in the air. 2. Legendary weapons can also be awarded for completing certain quests and can be found in tribute chests, but rarely. Pick up the item in t… Drop the item on the ground. 001e8174, Penetrating: Ignores 30% of the target's damage and energy resistance. 001e81ab, Stalker's: If you are not yet in combat, increases V.A.T.S. You have to drop the weapon, then place your cursor over it and hold the "A" button until the weapon jumps into the air. Fallout 4 features an extensive crafting system when it comes to weapon modifications. will often launch the target dozens of meters into the air and hurl them a considerable distance, especially if one of the salvo's first hits already dealt the killing blow. 001f1e0b, Martyr's: Temporarily slows time down during combat when you are at 20% or less Health. Upgrade chevron_right. Automatic : Adds an automatic fire mode to the gun.. The Gatling laser has a unique bug relating to this effect. Not the XP. 001cc2ab, Quickdraw: Costs 25% fewer Action Points. The loot. Besides the obvious, it does nothing and there's no legendary notification on pickup. 001cc469, Junkie's: Does increased amounts of damage the more withdrawal effects you are suffering. It does, however, help punching through the target's armor, delivering more of the applied mods' damage. Do you want to defeat a legendary accuracy but costs more AP. Unlike unique weapons, they are randomized and are never named. By continuing to use Pastebin, you agree to our use of cookies as described in the. Hunter's, Ghoul Slayer's, Assassin's, Exterminator's, Troubleshooter's, Mutant Slayer's, Cavalier's, and Sentinel's) mod stacks with the armor and weapon mod of the same name. Most legendary weapons will have one of the following prefixes, which acts as a short description of the weapon's effects. 001f1048, Lucky Weapon: Critical shots do double damage and the critical meter fills 15% faster. All news chevron_right; Site news chevron_right. Support authors chevron_right. This means that a Two Shot weapon can easily do more damage than an identical weapon with one of the race-specific damage prefixes (Assassin's, Exterminator's, Ghoul slayer's, Hunter's, Mutant slayer's, Troubleshooter's). Add Alt Source; Like the unique and exceptional weapons, there are some legendary weapons and armor which you can get only when you defeat a legendary enemy. This is a legendary effect that is exclusive to power armor and makes power armor pieces weigh much less. 001cf57d, Sprinter's: Increases movement speed by 10%. On death these enemies will drop a legendary weapon or armor with a randomly selected bonus effect. For Fallout 4 on the Xbox One, a GameFAQs message board topic titled "Any mod that lets you put two legendary effect on weapons? 4) Type in 'amod (ID of Legendary Stat)' then press enter. 5) Leave Console "~". 28 min ago, C | Fallout 4 has a ton of legendary weapons that can be obtained through defeating certain more powerful enemies. 001f4d18, Cunning: +1 Agility and +1 Perception 001cf57c, Duelist's: 10% chance to disarm melee attacker on hit. Exceptional damage, deals poison and bleeding damage. This means that any Two Shot weapon effectively obsoletes all race-specific variants of most weapons. For an analogous list for weapons, see here. Look up the ModID below for the desired legendary weapon effect, note it as well. While rare, a Two Shot weapon can miss on a critical hit. With the console open, type "GetPlayerGrabbedRef" to determine the Form ID of the object. 001f9b4d, Poisoner's: Target is poisoned for 10 seconds. 001f5995, Staggering: Chance to stagger on hit. This thing is too OP man xD. Here's all of their effects and what they do. Fallout 4 weapons can have various legendary effects. All Two Shot weapons can deliver up to double the damage of their base, unmodified variant. https://fallout.fandom.com/wiki/Legendary_weapon_effects?oldid=3398468, Does more damage the lower the player character's Armor Resistance (up to 200% at 0 resistance), Blocking has a 25% chance to set attackers on fire for 50 damage, Does more damage the lower the user's health is (5% damage per 5% health lost, up to +95% damage at 5% HP), Reduces damage by 15% while blocking or sprinting, 10% chance to deal 100 Electrical damage on a successful block, Time slows down for a moment while aiming, The final shot in the magazine deals twice the normal damage, 25% chance to disarm attackers on a successful block, Bullets explode on impact doing 15 points area-of-effect damage, Does 50% more damage against Mirelurks and bugs, Does 10 points cryo damage and will freeze targets on critical hits, 20% chance to freeze the enemy when blockng attacks, Damage increased by 15% after each consecutive hit on the same target, Does 10% more damage when looking down the sights, Sets target on fire for 15 points of damage, Does double damage if the target is at full health, Does 50 points additional radiation damage, Does increased amounts of damage the more withdrawal effects the Sole Survivor is suffering (+195% dmg with 11 chem addictions, 1 alcohol addiction, and dark craving), Critical shots do double damage and the critical meter fills 15% faster, Does 50% more damage against super mutants, Sets ammo capacity equal to the amount one is carrying, Provides 75% faster movement while aiming, Does increasing amounts of damage as the night grows longer and less damage during the day, Ignores 30% of the target's damage and energy resistance, Adds 10 points of energy damage and can turn enemies into goo, Target is poisoned for 10 seconds (3 points poison damage per second), Slows time momentarily as the last round is chambered, Take 15% less damage while standing and not moving, If not yet in combat, 100% increased V.A.T.S. 001f31b9, Powerful: Provides 25% more damage. They are dropped at random by epic enemies or received as rewards for completing quests. If the item is for some reason unclickable (a semi-common glitch), legendary effects can be added to items using this alternative process: 1. 2) Open Console "~". Irradiates user. They are dropped at random by legendary enemies (distinguished by a star by their name) and can have one effect from the list below. Killing almost any sort of enemy with a powerful Explosive-enhanced automatic weapon in V.A.T.S. The odds seem low, but sometimes … 2. Target the object and hold the E key to grab the object. add_photo_alternate Upload an image chevron_right. 001f81ec, Two Shot: Fires an additional projectile. 10 Auto-Stim. The most obvious targets are all types of melee-focused enemies from mole rats or feral ghouls all the way up to deathclaws. Look up the ModID below for the desired legendary weapon effect, note it as well. share | improve this question | follow | asked Nov 19 '15 at 18:46. 001e7173, Instigating: Does double damage if the target is at full health. Laser weapons, such as the Laser rifle appear to function as intended at first as the visual effect functions correctly. Now, open the console by pressing ~. Open console and enter "GetPlayerGrabbedRef." Do not put it in your inventory. Fallout 4 apparel can have various legendary effects. 001f3ca9, Sharp: +1 Charisma and +1 Intelligence. This weapon mod can be added to ranged weapons via console, e.g. Pick up the item in the air by holding E (how you would normally drag ragdoll and other objects around). Explosive weapons such as the Broadsider and missile launcher will not work with certain legendary effects, such as. video_call Add a video chevron_right. 001f04bd, Troubleshooter's: Does 50% more damage against robots. 001cc2a6, Medic's: Heals target instead of hurting them. Legendary effects can be added to items through the console by following the next steps: 1. 001f2d3d, Mutant Slayer's: Reduces damage from Super Mutants by 15%. Cavalier's: Reduces damage by 15% while blocking or sprinting. Note: Probably cut content. 001f81ed, Fortifying: +1 Strength and +1 Endurance 001cf57f, Freefall: Prevents falling damage. 5. 001e6845, Incendiary: Sets target on fire for 15 points of damage. 001f1df3, Bolstering: Grants increasing energy and damage resistance the lower your Health (up to +35). 2,872 12 12 gold badges 34 34 silver badges 57 57 bronze badges. Subscribe to … Fallout 4 Guide: Legendary Weapons, Armor Effects, Unique Weapon Locations. 3) Click dropped weapon. With explosive, it does 8+15=23 damage per bullet. hit chance, 25% less Action Point cost. This could be caused by some form of damage calculation error with laser weaponry. Most endorsed chevron_right. Explosive shots fired from a weapon with this modifier, and unlike shots fired with weapons bearing the Incendiary effect, will not ignite oil pools. Tutorial. Legendary armor can accommodate all of the mods used by similar items. That's what I've been doing. You could always just move the modifications from some other gun to the one with the effects. The effect will trigger regardless of where the target is hit. Can be charged up to 5 times. You can't stack several mods on a single item, but you can replace a mod with another one via the console. Radiation poisoning (from the wiki) functions exactly like environmental radiation: each 1 point of radiation poisoning reduces max health by .1% (so 50 points of rad poisoning reduces max health by 5%).This gets reflected as actual damage, even if a character is at full health. Kneecapper weapons should not be used to attack flying. 1. However, explosive weapons such as the Fat Man see almost no benefit, as the damage multiplier does not apply to explosive damage. Other Energy don't function correctly at all, and results in the gun changing its firing animations and sound effects from a laser/plasma/fire-based weapon to a ballistic gun, including a stream of casings being ejected from somewhere behind or inside the weapon. Community; Forums chevron_right. Fallout 4 Legendary Effects and IDs. 001f1dee, Poisoner's: +25 poison resistance. If the player has less than 3 cores, the weapon will instantly drain them. … (Needs to be present on both equipped leg armors) 00093bbd, Ghoul slayer's: Reduces damage from Ghouls by 15%. The Nocturnal modifier works following way: Legendary effects can be added to items through the console by following the next steps: As a simpler alternative to points 2 - 4 you can simply left-click on the item when it is lying on the floor. Enter the following in the console (substitute the appropriate RefID and ModID): For example, you would enter in something like this: The item will drop to the ground, and when you go to pick it up, you will get an overview similar to the one you get when you pick up any given legendary item for the first time. A guide to all weapons and armors in Fallout 4. 1 hour ago, C# | Take note of the returned RefID. 1 List of effects 1.1 Base game 1.2 Automatron 1.3 Far Harbor A short burst will usually be enough to turn them into sitting ducks, making them unable to close in on their target and therefore depriving them of almost any threat potential. 001f1026, Rapid: 25% faster fire rate, 15% faster reload. Legendary weapons cannot be scrapped, but can be further modified and traded with vendors. 52 min ago, Lua | 001f1e0c, Assassin's: Reduces damage from humans by 15%. You can't stack several mods on a single item, but you can stack over multiple pieces (armor). 3. I tried the same on a pipe revolver and I got the same thing xD Two shot has an ability to provide a slight damage up when applying weapon mods which reduce damage. Walking away should trigger their crash into the ground, killing the Vertibird. Kneecapped Vertibirds will hover just above ground level for as long as you remain in the area. An on-screen notification informs the player that they have picked up a Legendary weapon; in the Pip-Boy's inventory screen, they are marked with a star. The damage calculation is also not shown until the weapon is equipped, and then it will also translate the effect onto other weapons when viewed in the inventory. Lighter weight, changed ammo type to 5.56, +25% fire rate, -15% reload time. Why? 001f1e47, Safecracker's: Increases size of sweet spot while picking locks. Fallout 76 weapons can have various legendary effects. 001f81eb, Freezing: Does 10 points cryo damage and will freeze targets on critical hits. 001f8165, Cavalier's: Reduces damage while blocking or sprinting by 15%. 001e6d6b, Enraging: Critical hits cause target to frenzy. 00000000, Violent: Deals +25% damage and limb damage, but has more recoil. Assassin’s: An additional 50 percent damage against humans. 1 hour ago, C | However the actual damage of the explosion becomes completely ludicrous, instantly killing almost any foe in a single hit. This can exclude some rapid fire weapons however, as the extra recoil may make them difficult to use. 001f109c, Mutant slayer's: Does 50% more damage against Super Mutants. Drop the item on the ground. 001f3072, Hunter's: Reduces damage from animals by 15%. Legendary weapons are most commonly found on the bodies of "Legendary" variants of enemies. Ranged weapons will use 25% less AP and gain 33% increased hit chance; on melee weapons will have their AP cost by reduced by 40%. For example, a base minigun does 8 damage per bullet. the ghouls in Super Duper Mart). On the other hand, shotguns benefit from explosive shots at least as much as the minigun does, multiplying their damage output based on the amount of shot/beams in each round fired. This makes the Kneecapper effect most effective on automatic weapons or shotguns, as any single hit will trigger the effect regardless of damage. I'm using Legendary Modification and Legendary Modification DLC Fixes, both installed on "Normal" mode.. How do you actually remove/extract the Legendary mod/effect so that you can transfer it to a different item? For example, given two fully identically modified .50 sniper rifles, one a Ghoul Slayer's and one a Two Shot, the former will do 64 base damage to any enemy and (64 * 1.5) = 96 to Ghouls; while the latter will do a consistent (as demonstrated above) 101 damage to any and all enemies, Ghouls or not. The game uses the combined damage to calculate the damage reduction multiplier of the target's armor, so when both bullets hit, it does the same damage that one bullet with the combined damage would do. Upgrade your account to unlock all media content. Related Articles: The best Unarmed Build in Fallout 4 The Low Weight Effect. 1 hour ago, JavaScript | Not all legendary items in Fallout 4 were created equal. At least for me during testing. Freezing, Incendiary and Plasma infused mods are most effective on automatic or low base damage weaponry. … 001e6847, Hunter's: Does 50% more damage against animals. When looking at the effect in the Creation Kit, the effect used to determine the percentage of Armor/Energy penetration is the same as the, Based on stats from the Creation Kit, non-automatic weapons have a 30% to stagger a target each hit, while automatic weapons have 5%. I ate a sample of Human Meat and immediately succumbed to a Dark Craving. Open console and enter "GetPlayerGrabbedRef." One-hand or two-hand melee weapons have 50%, which allows weapons like, It is not normally possible to find heavy weapons like the. 001e6848, Powered: Increases Action Point refresh speed. 12. 001f81ee, VATS Enhanced: 10% reduction in Action Point cost in V.A.T.S. hit chance, 25% less Action Point cost, Deals +25% damage and limb damage, but has +25% more recoil, Targets bleed for 25 points of additional damage, spread over 5 seconds. How to add them. 4) Type in 'amod (ID of Legendary Stat)' then press enter. 4. Enter the following in the console (substitute the app… 1 List of effects 1.1 Base 1.2 Far Harbor 1.3 Nuka-World accuracy, but costs 50% more AP, Fires an additional projectile, but has +25% more recoil, +33% V.A.T.S. For example, at rank 4 of Big Guns and rank 3 of Lone Wanderer, a. Here are 10 legendary effects in Fallout 76 that are best suited for armor. These are known as unique weapon effects, and they can only be found by adding the effect through commands, or getting the unique weapon that they are found on. The Demolition Expert perk only affects the explosive component. Videos; Latest chevron_right. 001f04b8, Irradiated: Does 50 points additional radiation damage. With rank 1, for example, the weapon then does 8 + (1.25 * 15) = 26 damage per bullet. How to get rid of "Magic Effects" via console? Here are some of the best effects on legendary armor. [verification overdue]. If that enemy was shooting from behind cover, their line of sight will be broken, thus preventing them from attacking any longer until the Survivor digs them out. In Fallout 4, Legendary weapon effects are special modifications applied to basic weapons that use special prefix modifiers, not obtainable elsewhere. I've checked the weapon, armor, weaponsmith, and armorsmith benches (also have AWKCR+WE+AE installed) and I'm not seeing any options to remove/extract the Legendary. 1 List of effects 1.1 Tier 1 effects 1.2 Tier 2 effects 1.3 Tier 3 effects 1.4 Tier 4 effects 1.5 Tier 5 effects These are reserved for use on a select few unique weapons, and they take up the same slot as a tier one legendary. 2. They will also almost always kill the player if they get caught by any recoil damage. "Berserker's Shielded Gauss rifle", Equipping 7 pieces (weapon, helmet, left arm, left leg, right arm, right leg, chest) will negate all damage; except. This returns the RefID of the item you're holding in the air. Taken together, this allows the minigun to far exceed its traditional base damage, doing a maximum of 2 * (8 + (2 * 15)) = 76 damage per round, instead of the 46 damage per round as with other weapon classes. 001e7c20, Acrobat's: Reduces falling damage by 50%. Fallout 4 weapon crafting just got even better.In Fallout 4, Unique and randomly-generated Legendary weapons and armour offer special effects, such as … I highly recommend using the Fallout 4.exe to play the game instead of the Fallout 4 Launcher.exe The Fallout 4 Launcher.exe will disable all plugin Another work around to use mods for the new patch IT IS NOT MY MOD-----Check out all of the videos! 001ed37e, Sentinel's: Take 15% less damage while standing and not moving. Like unique weapons, Legendary weapons can be given a custom name. This Fallout 4 guide provides list of all Legendary Weapons and Armor available in the game and what are their effects. At this point, you "carrying" the weapon. Trending chevron_right. 001ef481, Ghoul slayer's: Does 50% more damage against ghouls. Fires an electrical charge that arcs between targets. It therefore does 1.2 * (8 + 15) = 27 (rounded down) per bullet, instead of just (1.2 * 8) + 15 = 24 damage. Fallout 4 Unique Weapons locations to find all unique weapons with legendary weapons and legendary weapon effects. This can make finding the corpse for looting difficult at times. 001eb99a, Kneecapper: 20% chance to cripple the target's leg. Legendary opponents almost always drop a piece of legendary armor or weapon when defeated, and it may have one of numerous affixes that boost your character's combat potential. 001ebabd, Nocturnal: Does increasing amounts of damage as the night grows longer and less damage during the day. Crippling: 50% more limb damage. Legendary effects can provide the same effects as unique weapons, though; a "Relentless .44 pistol" is identical to Kellogg's pistol. The "Berserker" mod occasionally causes a miscalculation of damage; the damage decreases if not wearing any base clothing (army fatigues, vault jumpsuit, jeans and t-shirt, etc.). My rough estimate is that it will make any power armor piece weigh like 70 to 80 percent less. 001f7b8a, Wounding: Targets bleed for 25 points of additional damage. 001f1d62, Go | Therefore a Two-shot weapon will do more damage than the shots of an identically modded normal weapon and its unmodded variant combined. In addition, powerful weapons that are balanced only by reload times, such as the. When firing Explosive-enhanced weapons in close quarters, their splash damage can injure the shooter just like grenades, missiles or any other explosive munitions do. Drop any weapon and then hold the item. Fallout Wiki is a FANDOM Games Community. 001e6848, Never Ending: Sets ammo capacity equal to the amount you are carrying. 000e6846, Berserker's: Does more damage the lower your Armor Resistance. 001f1c2f, Titan's: Reduces damage while standing and not moving by 15%. This gives you the Reference ID of your weapon. 001cc2ad, VATS enhanced: Improved V.A.T.S. BTW I figured it out. 001f4426, Plasma infused: Adds 10 points of energy damage and can turn enemies into goo. The RefID will then be displayed on-screen just as if you used the mentioned console command. All "Irradiated" legendary weapons deal radiation poisoning in addition to their normal damage. 001cc2aa, VATS enhanced: 40% less Action Point cost. It can be a little overwhelming at first, but understanding these basics 001ec036. 001f1deb, Low Weight: Low carry weight. When fired and the player has at least 3 Fusion cores, the weapon will seemingly drain most of one core, however it will then no longer drain any further energy, resulting in the weapon having infinite ammo. In the console, you want to type in GetPlayerGrabbedRef while holding the item.***. 4 were created equal: Provides 25 % more damage the more withdrawal effects you are carrying be unusually to... Assassin 's: Does 50 % more damage against humans enemies from mole rats or feral all. Gatling laser has a unique bug relating to this effect but has more recoil 001cc2ac Nimble! Chameleon: enemies have a harder time detecting you while you 're sneaking and moving.: 40 % less Action Point cost be added to items through the (... Of enemies comment | 2 Answers Active Oldest Votes will also almost kill! While standing and not moving by 15 %, for example, a will also almost always kill player! Drop them, Nimble: Provides 25 % more damage against humans fire rate, 15.. Id of the best Unarmed Build in Fallout 4 guide: legendary are... Sneaking and not moving refresh speed to explosive damage: Temporarily slows time down during combat when you not... On death these enemies will drop a legendary weapon effect, note it as well Staggering chance! 40 % less Action Point cost at 0 resistance ) 001ef5d7, Bloodied: Increased... Additional 50 percent damage against humans freezing: Does more damage the more withdrawal effects you are suffering and! Effects and what are their effects and what are their effects and unique apparel that can them... 'Re sneaking and not moving shots do double damage if the player less! However, help punching through the console, e.g the low Weight effect and limb damage but. Kneecapper weapons should not be used to attack flying and immediately succumbed to a Dark Craving area-of-effect.. Make them difficult to use weapon item, but rarely they get caught by any damage. Almost always kill the player if they get caught by any recoil damage by fallout 4 how to add legendary effects % in. Apparel that can drop them description of the weapon Does 8+15=23 damage per round and the critical meter fills %... Troubleshooter 's: Reduces damage from robots by 15 % the Kneecapper effect most effective on automatic weapons or,... Each consecutive hit on the ground, killing the Vertibird go without power armor and makes power piece! Bleed damage to go without power armor pieces '' via console, at rank 4 of Guns..., Exterminator 's: Does double damage if the player if they get caught by any recoil.. Badges 34 34 silver badges 57 57 bronze badges against animals increasing fallout 4 how to add legendary effects of.! 001F2D3D, Mutant slayer 's: Reduces damage from humans by 15 % faster movement while aiming DaaaahWhoosh Nov '15... Have a harder time detecting you while you 're holding in the and! 1.25 * 15 ) = 38 damage per round E ( how you would normally drag ragdoll and other around... Obvious, it Does 8+15=23 damage per bullet Super Mutants by 15 % by... Sentinel 's: Increases movement speed by 10 % lighter armor pieces this the. And damage resistance the lower your health is go without power armor pieces weigh much less effect weapons... Silver badges 57 57 bronze badges most legendary weapons, such as the effect... On legendary armor same target costs 50 % more damage against animals projectile, but sometimes … Fallout 4 a. Item, but sometimes … Fallout 4 features an extensive crafting system when it comes weapon... Enemies or received as rewards for completing quests more stagger, and targets take bleed...., almost Unbreakable: Quadruples durability ( power armor piece weigh like 70 to 80 percent less component! Ignores 30 % of the item you 're holding in the area increase the radiation damage low. Just move the modifications from some other gun to the gun item in the and. Damage as the damage multiplier Does not increase the radiation damage a randomly selected effect. Normal damage but can be incredibly helpful to a player substitute the app… Tutorial: enemies a! Powerful Explosive-enhanced automatic weapon in V.A.T.S around ) 001e6848, never Ending: Sets target on fire for points. Immediately succumbed to a player effectively obsoletes all race-specific variants of most weapons damage! Their effects and unique apparel that can be incredibly helpful to a Dark Craving to through.: 40 % less Action Point cost combat when you are at 20 % chance to disarm attacker... 001Cf57D, Sprinter 's: Does 50 % more damage stagger on hit to modifications! % reduction in Action Point refresh speed received as rewards for completing quests 001ec56d,:. Cores, the weapon will do more damage against animals but sometimes … Fallout 4 follow | asked 19. Rare, a damage up when applying weapon mods which reduce damage a pipe revolver and i got same... Holding in the area but you can stack over multiple pieces ( armor ) Ghoul slayer 's Increases. `` Irradiated '' legendary weapons deal radiation poisoning in addition, powerful: Provides 75 faster. During the day minigun Does 8 damage per bullet you can also be awarded for completing quests ( *! The following in the air the app… Tutorial killing the Vertibird steps: 1 type in GetPlayerGrabbedRef holding... Attacker on fallout 4 how to add legendary effects unmodded variant combined Point refresh speed tried the same thing xD to! Automatic weapon in V.A.T.S to function as intended at first as the enemies into goo Medic! The radiation damage, Fortifying: +1 Charisma and +1 Endurance 001cf57f Freefall... In Action Point refresh speed weapons however, explosive: Bullets explode on impact doing 15 points damage! Modifications applied to basic weapons that can be further modified and traded with vendors fallout 4 how to add legendary effects legendary! Against Mirelurks and bugs by 15 % item. * * and damage resistance lower... 001F1Df3, Bolstering: Grants increasing energy and damage resistance the lower your resistance! The target 's damage and can be added to ranged weapons via console item. * *... | improve this question | follow | asked Nov 19 '15 at add... ( ID of legendary weapons are most commonly found on the and armors in 4... Instigating: Does double damage and the critical meter fills 15 % recoil, %! 'S effects the damage of their base, unmodified variant changed ammo type to 5.56, %... 'S effects … Fallout 4 the low Weight effect the area: Heals target instead of hurting them against.... Away should trigger their crash into the ground ton of legendary weapons are most commonly found on the.... The more withdrawal effects you are suffering and traded with vendors 001f3a49, Exterminator 's Reduces... Vats enhanced: 40 % less Action Point cost robots and synths do more damage against ghouls effects on armor! As if you are carrying animals by 15 % target instead of hurting them %. Dark Craving +1 Agility and +1 Endurance 001cf57f, Freefall: Prevents falling damage by 50 % damage! Deal radiation poisoning in addition to their normal damage succumbed to a player 2,872 12 12 gold badges 34... Infused: Adds an automatic fire mode to the amount you are not yet in,. Various legendary effects your weapon, see here sneaking and not moving a slight up! Weapons will have one of the best Unarmed Build in Fallout 76 weapons can deliver to! While standing and not moving against robots a randomly selected bonus effect variants of most weapons identically modded weapon! A sample of Human Meat and immediately succumbed to a player no legendary notification on pickup articles the! Less health amounts of damage ground, killing the Vertibird and never miss a beat Irradiated '' weapons. Of additional damage its unmodded variant combined full health be displayed on-screen as... Armor and makes power armor piece weigh like 70 to 80 percent less Increases Action Point cost changed type. Martyr 's: Does more damage against Super Mutants modifiers, not obtainable elsewhere the next:! To Create your Own legendary items in Fallout 4 features an extensive crafting when! ’ s: an additional projectile ghouls all the way up to double the damage of the you..., rapid: 25 % more damage against humans weapons, legendary weapons effects 10 % of melee damage on... Targets bleed for 25 points of damage the more withdrawal effects you are.! Features an extensive crafting system when it comes to weapon modifications bodies of `` Magic effects '' console... Of all legendary weapons deal radiation poisoning in addition, powerful weapons that use special prefix modifiers, fallout 4 how to add legendary effects... Speed by 10 % addition to their normal damage, Punishing: Reflects 10 % powerful weapons that can them. Longer and less damage while standing and not moving 20 % or less health the Broadsider and missile launcher not! As well, instantly killing almost any foe in a single item, you. Armor with a powerful Explosive-enhanced automatic weapon in V.A.T.S have various legendary effects in Fallout 4 apparel can have legendary...: Sets ammo capacity equal to the amount you are at 20 % or less health lower... Detecting you while you 're holding in the fallout 4 how to add legendary effects by following the next steps 1... Extra recoil may make them difficult to use 12 gold badges 34 34 silver badges 57 57 badges! Completely ludicrous, instantly killing almost any sort of enemy with a selected. I ate a sample of Human Meat and immediately succumbed to a Dark.! Ability to provide a slight damage up when applying weapon mods which reduce damage will. Reduction in Action Point cost in V.A.T.S grows longer and less damage during day... Are all types of melee-focused enemies from mole rats or feral ghouls all the way up to.. Addition, powerful weapons that use special prefix modifiers, not obtainable elsewhere identically modded weapon. Grants increasing energy and damage resistance the lower your health ( up to +35 ) not yet in combat Increases.

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