In a grand staircase that descended into darkness, the heroes stayed on this level and traveled to the opposite side. 0000001527 00000 n
Meanwhile, inside the chest, Yareck casts dispel magic, dispelling the magic powering the magical trap on the chest, thus freeing himself. Only 8 left in stock - order soon. Near the base of the cliffs, the adventurers discover a fifteen-foot obelisk of cracked stone, draped with vines and black moss. After a minute, the stone barrier rose and the puzzle cubes still in the wall were ejected. Thus, it's up to the DM to (1st) understand the Tomb and how the traps work, then (2nd) find opportunities to foreshadow that information for the players. A stone balcony winds around the walls to connect four archways. While this does mean youd spoil dome of the surprise, I think being situationally aware and empathic more than makes up for it. The door to the north led to stairs and the underground river, but once again the adventurers refrained from going the water route. Placing the cubes in just as before, with Unkh in the center this time, the door opens. Here they encountered the stone skull that had crushed Sather's leg; the chamber beyond could be seen through the skull's open jaws. I did have to house rule a use of Shield spell to prevent an early death by firetrap in Camp RighteousI still agonize over my weakness Two choices. Tomb of Annihilation - Wikiwand The heroes quickly exited and took an short rest. You should check them out. HWNH}W[NwvK$d5a#B [U@Bmw]N0_Vpx8>|AYjj|7L8(\as*XyG9h^a}trIgy}
I8y\$UpK:O_tR]\~B$uUh@J$eYq,K As he does so, the other adventurers hear what sounds like a stone slab slamming into place. Koopa drank water from the fountain, and felt pretty ill afterward. His strength easily withstood the magnetic pull, but the others werent so confident. 0000016128 00000 n
Each one appears to stand opposite its enemy. Tomb of Annihilation centers around the Deathcurse, a wasting disease that slowly kills anyone who's ever been raised from the dead and prevents anyone who has died from being raised, and the Soulmonger artifact that caused the disease. They saw two potential entrances and three gargoyles perched on a ledge overlooking the area. So they decided to slam a bunch of potions of healing and continue on. Watch the full live session here: https://youtu.be/nRfT8EzcoqE Bottom line, like for most good D&D questions, is: talk to your players about it. The Magic Fountain (chapter 5) : r/Tombofannihilation To the right appeared to be a balcony and stairway leading down. A sibilant voice whispers in his ear. Its very Alice in Wonderland. Obsidian Portal has a lot of really cool features that use JavaScript. Each corpse wears a black mask made of papier-mache and feathers. It ran through the open mouth, and one of its fiery eyes winked out. Also to help players remember Inspiration, I'll award it every short or long rest. Join us live on Fridays at7pm Pacific/10pm Eastern! Lifting the lid, the adventurers find a staff inside. Send a suggestion; Uninstall Wikiwand; Upgrade to Wikiwand 2.0 Our magic isn't perfect. The jaws opened and both eyes were alight once more. They used the wooden ladder to cross back over, though noted a hallway led toward the east. D&D Compendium is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. Without waiting for the others, the tortle proceeded inside. 0000003695 00000 n
A sibilant voice whispers in your ear: Let me help you! The heroes got into the water and headed upstream where they found a chest at the head of the waterway. Inside, they discover three keys, one in each of the chests. After going through the half-orcs pockets and saying a prayer, the heroes went through the magnetic room (taking all metal items off) and from there headed north to the Magic Fountain. The adventurers dispatch the wights in short order. Therin most likely wont be first in line again any time soon. Defeating the creature, the adventurers explore the rest of the watery passage, eventually stumbling onto a second skeleton with a triangular skull cap, clinging to the ceiling. The cover is visually disturbing . Next they focused their attention on the sarcophagus, which they correctly assumed was the zorbo Obolaka. I heard a voice. To the north, the adventurers discover a slab of worked stone, whose edges are marked by relief carvings of skulls. Why cant I see?, Realizing the voice is coming from the skull, the adventurers try to calm it. I think it was the spirit of Moa. As it does so, swarms of spiders appear from the cracks in the walls. Adventure Game Industry Market Research Summary (RPGs) V1.0, TSR, WotC, & Paizo: A Comparative History, Eric Noah's Unofficial D&D 3rd Edition News, Tomb of Annihilation NPC name source/generator, Too Many NPCs! This strays pretty far from that, what with the dangerous jungles, aztec style motifs, dinosaurs, and trap-heavy death waiting around every choice you make. My party isnt there yet, but I plan on changing the players size, should they roll a 3; medium -> small or vice versa. Grunther got extremely distressed upon seeing it, stating that this was the hole that had eaten his hand. 0000049357 00000 n
You can help our automatic cover photo selection by reporting an unsuitable photo. Quickleaf, that list is fantastic! When they did, they looked back and on the lower level they spotted a Tomb Dwarf wearing a mask similar to the devil face at the tomb entrance. Yuan-ti Nightmare Speaker. Khaless, level 9 Half-Drow Assassin Rogue The group just entered the tomb last session, so this could come up as soon as next week. Exploring the area further, the adventurers eventually discover another, secret entrance to the west. The cause is a necromantic artifact called the Soulmonger, which is located somewhere in Chult, a mysterious peninsula far to the south, ringed with mountains and choked with rainforests. They saw the Grand Staircase to the east, but opted to go west toward the Crystal Window. Finn used his slippers of spider climbing to reach the stone door. Create your D&D Beyond account today, and start using the guided character builder. It had this message around the lock: Billie calmly shrugged his shoulders and cast Knock and easily opened the chest, and found some treasure. This subreddit serves as a helpful place for any DM's running the Tomb of Annihilation module. A rusted iron grate is set into the corridor floor. The major heroes had plenty of health to jump through, but Ohgram.attempted this with only 5 hit points. Carved birds soar across the walls of this corridor. There they met a single mourner, Grunther, who was one of the few survivors of Falon's final adventure. Picture Information. Approaching the obelisk, the characters can see that it reads: Fear the night when the forsaken one seizes deaths mantle and the seas dry up and the dead rise and I, Acererak the Eternal, reap the world of the living. I want to replace random effect #3 (creature changes sex) with something more interesting. We think you'll have a much more enjoyable experience. However, I am different. This does introduce the possibility of killing a player who thinks he's out of danger, but the more dice, the closer the damage will stick to the average, and the increased danger will be offset by the sense of both drama and fairness. When there's an effect that "If this reduces a character to 0 hp the character instantly dies" I'll instead have it reduce a character to dying with one auto failed death saving throw. He informed her that she was dead, that she was just a skull now. Once the swarms and the flameskull were dealt with, Billie explained that he was con-inhabited by the spirit of Moa, one of the Nine Trickster Gods, who gave him the power of Invisibility but forced him to tell the truth always. (Leads to: Cradle of the Death God) Yellow Musk Zombie. It should be something similar, meaning that it should provide a "permanent" change to the player without actually harming them. But while he was investigating the next room, Ohgram decided to try himself. Most everyone made their initial save and we ok after that, and Billie and Vigrid eventually made their saves and were immune to the damage. Creative Commons Attribution-ShareAlike 3.0 License. He found a stone door blocking his way, an iron lever set into the door, and a stone skull leering down from above. After a minute or so, the gas valves close, the stone block trapping them rises back into the ceiling, and the puzzle cubes are pushed out from their cavities in the door. I run the Discord server and am a mod on the Reddit sub. 0000211347 00000 n
Exploring further, the adventurers discover a secret passage leading down to the stream they saw through the grate. The party correctly surmised this was the In Darkness, It Hides, clue, and left it alone. In the next chamber Billie got halfway across when a skeletal arm emerged from the opposite wall next to a lever, holding an hourglass. 0000004484 00000 n
After much deliberating, the heroes returned to the room with the window and decided this was to be next. Plus, sign up for the newsletter in order to get the latest info on Dungeons & Dragons products, events, and special offersand help stay informed! You should check them out. The Tomb in General First, you need to read the part on pages 126 and 127 about the Skeleton Keys, and make sure that the party gets the idea early on that they need to find one of these malformed skeletons on each level of the tomb. Got a 4 on the next roll, got the temporary hit poijts which set him at a pretty 41 combined with his normal HP. A large fountain dominated the center of the room, with three marble maidens holding pitchers out of which the water flowed. Encircling the keyhole is a tiny inscription, written in Common, that reads, I devour all but the greatest of thieves.. PDF Errata Tomb of Annihilation - Wizards of the Coast hbbbd`b`` 6
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Since that has no bearing on health, stats, or really anything other than RP, it really just seems to be in there as a gag (I'm aware that a similar feature exists in one of the portals in the Tomb of Horrors). Going through the north door, Dak and Finn found a rusting statue of a knight standing at the west end of a hall, gripping a large iron shield. It yelped when it noticed them, turn and ran into a giant skull head in the wall. The tomb itself, is IMO the strongest part of the adventure. 0000288158 00000 n
Experiencing perspectives you otherwise wouldnt, isnt that what D&D is about? )'y;/c#SmdJOhl8 :zR%KGeM8E9." 0lMg2I/]/yA<5Ctl.Ip7K6b!KgI93t Release Date: 0000069972 00000 n
The dead seemed to outnumber the living these days. Groups who really don't like wilderness exploration (hex crawl) and puzzles. Gresh noticed writing on one of the stones. 0000010861 00000 n
The rest of the companions took cover while Koopa hurled his dwarven thrower at the window, shattering it. This is a list of the 13 traps in the Tomb that kill you at 0 HP - unlike virtually every other effect in the game. It may not display this or other websites correctly. My players last session had quite the time in the tomb. Nori was especially curious about this carving. Blocking the passage near its northern end is a large adamantine propeller with five sharp blades. In an adjoining room, a rusting statue of a knight stands at the west end of the hall, gripping a large iron shield. Billie was the first to get up the nerve to sprint down the corridor and jump through the fan, and he made it! Whats happening indeed well find out next time! Watch headings for an "edit" link when available. This would have a similar effect as originally intended, having it be a possibly funny moment when a massive firbolg suddenly becomes a tiny gnome or a proud dwarf become an elf.