The Underground Desert is in the Underground or Cavern layer of the world and is found under one of the Deserts in the world. It is possible for a pre-Hardmode world to be generated with a Corrupted or Crimson Desert. By using our services, you agree to our use of cookies. I think i have one, i'll see if i can get it later today. Welcome to the Terraria Guides. A Desert biome is defined by the presence of Sand blocks, in any layer except the Underworld. It's useful to farm Boreal Wood and Shiverthorns, which can only grow in Snow, and Frost Core in Hardmode. The background looks like a "blend" to the underground/cavern background. This biome is always generated on the same side of the dungeon. With the exception of the Meteorite biome, no biome will override the Underworld. The sandstone walls or hardened sandstone walls (not currently in game) must be with sufficient sand, sandstone or hardened sandstone for the true biome. The loot found in the Dungeon is rare, valuable, and much of it cannot be found elsewhere. 430K views 7 years ago The Underground Snow Biome in hardmode spawns many powerful mobs. Artificial biomes are player-constructed biomes that will spawn the enemies and provide access to most of the other materials that this biome provides. Also make sure the biome isn't close to corruption or crimson. an npc need to have a positive happiness and be able to sell items in order to sell a pylon. For this reason, it is recommended that fairly sized trenches are dug out around where the artificial corrupt biome is being constructed. If the world is in pre-Hardmode, an artificial Hallow biome will not spawn its usual monsters; it will spawn Forest monsters instead. The criteria for the Underground Corruption, Underground Crimson, and Underground Hallow are the same as for the standard versions of the biomes, only that the player needs to be at Underground or Cavern layer or lower. Terraria Wiki is a FANDOM Games Community. This guide really helped me, thanks! The Cobwebs rapidly grow back, which is a unique feature of the biome. A Spider Cave mini-biome is based on the presence of the special mottled grey/brown cave wall in these areas. Must be in a Desert biome and standing in front of a natural Sandstone or Hardened Sandstone wall. Did you ignore some mini plants? I made my artificial Snow Biome in the air after the Hardmode "V" (the Corruption, specifically) ruined my grounded settlement, 1.4 jacked up the block requirements for creating biomes immensely for some reason. Only biomes mentioned below can be constructed artificially. When attempting to create an artificial corruption/crimson biome, it is important to remember that it will spread to nearby blocks. However, making a proper desert (with the background), it can make it prone to Sandstorms, which can be used to farm Forbidden armor in Hardmode. My personal rule is 400 blocks attributed to that biome specifically, 100 blocks long and 4 blocks high. These walls are normally created by biome spread. If you can make it fully AFKable then you should just be able to let Terraria run in the backround to help you farm for it, and then pick up items every several minutes. For a better experience, please enable JavaScript in your browser before proceeding. Snow = new SimpleCondition((Player player) => player.ZoneSnow && player.ZoneOverworldHeight) . Depending on world size, there are between two and nine Floating Islands in a world. Miss the old Hydra Skin? This must be above a depth of 0, so within the. (except mobile), Trees grown on Snow Blocks will not yield. It can be of moderate difficulty in the early game, becoming relatively easy with some basic equipment. These are useful for building gardens or otherwise farming for certain items. Valve Corporation. Each Sunflower subtracts 80 / 40[4] / 5 from the game's count of Corruption blocks, and each Hallow block subtracts 1. Thus, it is always on the opposite side of the jungle. This wall must be naturally placed, from the original world creation. Large ore veins are located at the surface layer and consist of a large vein of Copper/Tin or Iron/Lead Ore buried near the ground, with a few ore blocks above it. Their vegetation is comparatively sparse, consisting solely of Cacti. Terraria.Graphics.Capture.CaptureBiome.Styles Class Reference. All rights reserved. I'm currently customizing an entire terraria world with as much detail as I can and plan to use this for some other biomes too! You will need to clear out any existing wall with a hammer and make a flat surface to place your house. Santa Claus. As of 1.2, this biome can be corrupted, with Ice Blocks being converted into Purple Ice Blocks by the Corruption,Red Ice Blocks by the Crimsonand Pink Ice Blocks by the Hallow. Cookies help us deliver our services. Meteor Heads ( and, in Hardmode, Lava Bats) override all native enemies of the biome the meteor crashed into. How can I successfully make a snow biome? Going any deeper, as a player, you are going to find unique subterranean variants of most of these. Any Acorns planted in snow will grow into trees that produce Boreal Wood when cut down. The Corruption, Crimson, and Hallow can overtake this biome through its Ice Blocks, either upon world generation or thanks to improved biome spread in Hardmode. The Ice Chest holds the Staff of the Frost Hydra, a sentry summon weapon. The trees in the biome can appear to be pines, snowy evergreens, or leafless trees, but they always yield Boreal Wood when cut down. Gemstone caves are filled with concentrated gem deposits of one or more varieties and feature a unique background (a gemstone wall) that is speckled with gems of the same color found in the gemstone cave. It is possible to convert portions of the Jungle or places in which there is mud into Glowing Mushroom biome by using the Clentaminator with Dark Blue Solution (sold by the Truffle). Sand is replaced by Ebonsand, Crimsand, or Pearlsand. The Jungle Temple is a large, nearly impenetrable structure that spawns deep in the Underground Jungle. Using day and night sensors I customized the background and music for the day and night cycle in the snow biome. Well, maybe you could first check the wikis for the factual numbers? However, multiple biomes may be active simultaneously. The goal was to run the desert biome w/ (now) 1500 sand blocks, and no ice biome (1499) blocks. I added a bunch of ice and snow piled around on the ground or houses and I even added a "roof" to the biome to help get it working. Heading below 0 feet in the Dungeon without defeating Skeletron spawns one or more Dungeon Guardians, which have enormous defense and are capable of one-hitting even endgame players. Valve Corporation. Furthermore, for a dungeon NPC to spawn, there must also be a natural Dungeon wall tile directly above a Dungeon Brick surface, ensuring they never appear just outside of Dungeons. The Ice biome, also known as the Underground Tundra or Underground Snow biome, is a biome that is the underground version of the Snow biome, starting at the Cavern layer and stopping at the lava layer. The Snow biome is a winter-themed biome predominately made of Snow and Ice Blocks. The logic for it is a bit complicated, but it effectively simplifies to the following: in order for the Forest to be marked true, the player must not be in a Dungeon, Corrupt, Crimson, Glowing Mushroom, Hallow, Jungle, Snow, Beach, nor a Desert biome. This biome is always generated on the same side of the dungeon. Must be standing in front of a natural or unnatural Hive wall. The Underground Crimson, like the Corruption variant, will have enemies occasionally drop Souls of Night. Trees can be grown with Acorns. There must be 1,000 tiles of connected liquid in order to catch ocean fish. This works even in the Underworld. Must be standing in front of a natural or unnatural Marble wall. In Normal mode, they negate enemy spawn rates entirely; even in Expert and Master mode they will sharply reduce enemy spawns. Place 100 blocks extra just to be sure 5 1 10 Related Topics Terraria Open world Sandbox game Action-adventure game Gaming 10 comments Best Add a Comment abextm 3 yr. ago See Biomes#Biome existence requirements for further information. Specific features of the Snow biome include a different water color and a snowscape background. A Snow biome is defined by the presence of 1500 / 300 or more Snow Blocks, Ice Blocks (including pink, purple, and red variants) or Snow Bricks. The sandstone walls or hardened sandstone walls (not currently in game) must be with sufficient sand, sandstone or hardened sandstone for the true biome. Only vanilla. Underground Corruption, Crimson, and Hallow, Biomes that can be augmented, but not moved, Some throwable items can be used to spread or cleanse, When attempting to create an artificial corruption/crimson/hallowed biome, it is important to remember that it will spread to nearby blocks. Note, Sunflowers reduce the area's Corruption rating by 5 tiles with an effect radius of about 25 tiles. Underground Corruption, Crimson, and Hallow, Biomes that can be augmented, but not moved. It and the Underground Crimson are the only places to obtain Souls of Night, which are occasionally dropped by all enemies. The area used for counting required blocks for the existence of biomes at a location appears to be 85 / 50 tiles to each side and approximately 61 / 42 below and 64 / 44 above, from the location of the player. This will change the background and music into the Snow biome ones. A Forest biome is the default biome for the Surface layer. This allows, for example, the possibility of two or more Biome Key / Biome Key Mold drops within one area. The Jungle Temple is also located within the Underground Jungle, where the Golem boss can be summoned after Plantera is defeated. Then, these Surface biomes extend into the Underground layer. Useful Guides about Steam, Terraria, Minecraft, StarBound and another sandbox games. Relative to the horizontal center of the world, the Jungle is always located on the opposite side of the Snow biome and the Dungeon,[1] and the same side as the Underground Desert. Below Space are the Surface and Underground layers, separated by the 0 feet line. The simplest examples are Hallowed, Crimson, and Corrupted Deserts; however, not only Deserts can be hybridized. Only certain biomes can be artificially constructed. Harpies spawn here from the start of the game, and Wyverns, Arch Wyverns, and Martian Probes during Hardmode. They must also not be below the surface. At the edges of the world, when the screen stops scrolling, this reference point no longer matches the player's position. It is raining and the player is at or above the surface. Enemies killed in the Snow biome have a 0.04*1/2500 (0.04%) chance of dropping the Frozen Key (on Desktop, Console, and Mobile) or the Frozen Key Mold (on Old-gen console and 3DS). Moreover, making a surface version of this biome can give you a more accessible Glowing Mushroom farm, which grows naturally. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. The Dungeon holds a single Ice Chest, which is unlocked with a Frozen Key, obtainable from the Snow biome at any time, but is only usable after Plantera is defeated. A Snow biome is defined by the presence of 1500 / 300 or more Snow Blocks, Ice Blocks (including pink, purple, and red variants) or Snow Bricks. You are using an out of date browser. Unlike the Forest, Jungle grass naturally grows Rich Mahogany Trees, meaning you don't need acorns to get Rich Mahogany wood. An artificial Underworld cannot be created at any other depth. Unlike the Corruption and Hallow, the small plants that grow in the Crimson do not contribute towards its tile count requirement. Within the code, being within the radius of a Water Candle or Peace Candle is treated as being in a biome. a Tungsten Pickaxe, Gold Pickaxe, or better is mandatory. Terraria how to make SNOW biome (EASY) | Terraria 1.4.4.9 | Terraria how to craft snow biome Udisen Games 65.9K subscribers Subscribe 3 Share 8 views 3 minutes ago Udisen Game show. They behave like most player-created walls and prevent enemy spawning. Visit. Deposits of ore can be found sometimes as well. The Hallow can be considered the counterpart to the evil biome. rule of thumb states: for artificial biomes 80 jungle/or 80 temple blocks will make a jungle biome, 200 snow / crimson / corruption will make the respective biome (you can use purple or red ice to make corrupted or crimson ice biome) 100 hallow grass / pearlstone will make a hallow biome (use pink ice for a hallow-ice biome 200 blocks needed ) For example, place a thick Snow barrier (must be at least 3-blocks thick) around your jungle. Before commenting, you could've at least taken the time to read what I wrote for the guide description. However, multiple biomes may be active simultaneously. For example, place a thick Snow barrier (must be at least 3-blocks thick) around your jungle. Miss the old Hydra Skin? The Underground layer marks the beginning of distinct underground biome variants, with separate characteristics from their surface versions. This attribute is similar to the spider nest and makes an artificial underground desert impossible. Each NPC has a list of different preferences. The blocks all have to be in a certain range to you. Some NPCs prefer the company of other NPCs. JavaScript is disabled. On the Nintendo version, the Ice biome starts at the Underground layer. The Corruption, Crimson, and Hallow can spread to this biome through its Ice Blocks, either upon world generation or via improved biome spread in Hardmode. https://terraria.fandom.com/wiki/File:Music-Ice_biome.mp3, https://terraria.fandom.com/wiki/File:Music-Ice_(Otherworldly).mp3, Biome backgrounds Ice biome (Underground), Most enemies in the Ice biome as well as in the Snow biome inflict the. I think you cant create biomes with 300 blocks of anything anymore. I can't see any reason for it other than you being too far from some blocks, which might happen if your biome has significantly more length than width, try condensing it if you haven't already. The Underground Desert is located beneath the surface Desert. Cookies help us deliver our services. Below the cavern layer, Ice biome will be created instead. It consists of palm trees surrounding a pool of water where cattail plants grow, attracting Dragonflies. Pylons possess a corresponding biome. If you want to create an Underground Desert, you additionally need sandstone or hardened sand walls behind the player. It will allow you to get all the specific drops from the biome + the biome keys and the yoyos. Whether a tree has the "snowy" appearance or not depends solely on the type of block its acorn was planted in; an acorn planted in regular grass in a snow biome will grow into a normal tree and vice versa, an acorn planted in snow blocks in any biome will grow into a snowy tree. Being in a Dungeon biome prevents any non-Dungeon NPCs from spawning. 131. Bottled Water; Specular Fish: You can get this fish in the forest, snow, underground, and cavern biomes. Forests appear whenever no other biome is valid. This moves with the player at all times, even at the world's edges. Assuming that both the Forest & Hallow biomes are the same, you will need at least. Pages with information based on outdated versions of Terraria's source code. To purchase Pylons, certain conditions must be met, such as placing the NPCs in certain biomes or having no more than two NPCs within 25 tiles. The Jungle terrain is generally rough, and thus, it's a good idea to flatten and drain lakes around your farm spot, in order to farm its materials more efficiently. Pylons are an integral part of playing Terraria, as they allow players to set up boss battles, create networks of Pylons, and interact with the game mechanics of the game. The Snow Biome is a type of Biome that was released in the first Christmas update (1.1.1). In Hardmode, the Snow biome gets a bit of a boost. It is possible to convert portions of the Jungle or places in which there is mud into Glowing Mushroom biome by using the Clentaminator with Dark Blue Solution (sold by the Truffle). A Spider Cave mini-biome is based on the presence of the special mottled grey/brown cave wall in these areas. It activates when an abundant amount of required blocks have been placed, but enemy spawns are VERY rare to almost no spawns. Which depth this is depends on the Map's size: If you're building an Underground Jungle, make sure to protect it from eventual Corruptible blocks that can destroy your efforts once you enter in Hardmode. Because these biomes cannot be made by the players, you need to connect them with some form of transportation system. Featuring lil' penguins, and a custom track by Data Pack Studio. A more proper forest can be grown by planting Grass Seeds on Dirt blocks. The glowing moss biome is located in the Caverns level of the world, but cannot be found under the spawn area. Simply defeat Deerclops to achieve this. Everyone, I've updated the guide and made a lot more edits. Collect all pylons to teleport around the world. However, enemy spawns are not affected when an event is occurring. Not an exact answer, but to help you in construction, listen for the change in music. Holy Water, Unholy Water, and Blood Water. I was so tired of digging helevators that I just tried using tedit but it doesn't remove the purple snow blocks, especially underground. This will change the background and music into the Snow biome ones. There is a 50*1/2 (50%) chance that within the next day at midnight the game will spawn a Meteorite, converting an area of the Surface into a crater with three layers. Terraria.GameContent.RGB.CommonConditions.SurfaceBiome Class Reference. Boreal trees and Shiverthorn frequently grow in the snow. Because these biomes cannot be made by the players, you need to connect them with some form of transportation system. Graveyards appear around large clusters of Tombstones. For Snow biome detection: While the area functionally changes to a Snow biome at 1,500 related blocks, the background of a Snow biome will not appear until 1,501 Snow biome blocks are present. Spider Caves are the only location where Web Covered Chests are found, and therefore the only place to obtain a Web Slinger. In 1.4 snow biome generation was changed. Floating Islands can be Corrupted/Crimsoned or Hallowed upon entry of Hardmode, and such high-layered biomes are even required by some Angler quests. Solved this issue finally! See. If the player patches the holes in the walls and fulfills all NPC requirements, NPCs can move in. A Snow biome is made of at least 1500 / 300 Snow or Ice Blocks nearby, causing the water color and the background to change, but Snow plants and enemies can spawn on even a single block of Snow or Ice. Spanning the world's ceiling is the Space biome. This item will only be visible to you, admins, and anyone marked as a creator. Hopefully it's more clear to you for what you need when making these. A mod to make and play Terraria mods. Spider Caves are characterized by black background walls and numerous webs filling the area. It requires 1,500 / 1,000 blocks of sand to change the background into the desert background, and the presence of sufficient other biome-defining blocks on-screen will override this background. 80 / 140 blocks of Jungle Grass and/or Lihzahrd Bricks, including plants that grow in the tiles above Jungle Grass, are needed to change the background and music into the Jungle biome's natural music and background. The Crimson follows a gory theme and features angled passages. If you're ever having trouble finding a combination, Tavernkeep + Demolitionist will get you a pylon anywhere. Static Public Attributes: . They contain granite-themed enemies such as Granite Elementals and Granite Golems. Trees in the Snow Biome are now Boreal Wood. The Aether generates with Gem Trees, and Faelings can be found flying above the shimmer. Also, any enemy killed in the Snow biome in Hardmode has a 0.33*1/300 (0.33%) chance of dropping the Amarok, a powerful yoyo that inflicts the Frostburn debuff on enemies. To acquire it, one must explore snow and ice biomes and search for the Snow Flinx, an enemy with a max health of 70. Being in a Dungeon biome prevents any non-Dungeon NPCs from spawning. The player must also be standing in front of a naturally-placed Dungeon Wall if the player removes and replaces the wall at the same location or elsewhere, it will no longer count towards the requirement, making it impossible to create artificial Dungeon biomes elsewhere. The Corruption, Crimson, and Hallow biomes are defined by the presence of their respective evil and Hallowed blocks, in any layer other than the Underworld. Campsites are found in the Underground and Cavern layers, usually containing a Campfire, a few Silver / Gold Coin Piles, and a background object of skeletal remains. Underground, players will find the Cyan Beetle (used to make dye), the Ice Bat, the Spiked Ice Slime, the Snow Flinx, and the Undead Viking. Players might want to build these variants to farm Hardmode desert enemies for loot, such as Mummies, as their Hallow and Evil counterparts are needed to get Light and Dark Shards. Qualifying blocks: Only blocks within a rectangular zone 84 tiles left and right, 61 tiles above and 60 tiles below the players 32 hitbox are counted towards determining active biomes. Worthy of note is that many areas not conventionally considered as biomes are treated as such in the code. A Desert biome is defined by the presence of Sand blocks, in any layer except the Underworld. In 1.2, this biome has much more content, several new monsters were added, and an Underground Snow Biome was added. Static Public Attributes | List of all members. The snow Biome also gives access to a few different. The depth will determine for some biomes if it's in "surface" or "underground". Thanks everyone! Also, players can find Ice Chests with unique snow items, like the Ice Skates. What is the minimum distance you can have between them??? Several biomes require that the player stand in front of a specific natural background wall to spawn the particular biome enemies. Each Crimson block adds 1 to the Crimson value and subtracts 1 from the Hallowed value. Content prior to March 14, 2022 is from the Fandom Terraria wiki. Once defeated, it can drop Flinx Fur and a Flinx Staff, which can be used to summon the Deerclops. This mini-biome is much larger than the Moss chamber. Thanks everyone! Trees can be grown with Acorns. Flower patch, stone patch, large ore vein, and mosaic micro-biomes added. There is also a thin ice that covers the water, which breaks when landed on from a great height, which can also appear in caves, covering an entire cave with breakable ice. This is taken directly from the wiki. This item will only be visible in searches to you, your friends, and admins. Now generates further away from spawn point, and in a more narrow shape. There is also a passage to a cave at the bottom. This may be a fact that the world is too small for it to intersect the dungeon inside. I added a bunch of ice and snow piled around on the ground or houses and I even added a "roof" to the biome to help get it working. Unfortunately there was no information I could find relating to this particular biome. Every shrine will contain one breakable background sword sprite, which has a 66.67*2/3 (66.67%) chance of being a fake sword and a 33.33*1/3 (33.33%) chance of being a real sword, which has a 10*1/10 (10%) chance of dropping the Terragrim/Arkhalis instead of the Enchanted Sword when destroyed. Floating Lakes are a variation of Floating Islands and do not contain a Skyware Chest. So if you are making it as a means to get back home, you will need to make a recall potion instead. The Snow biome is a winter-themed biome predominately made of Snow and Ice Blocks. Space is the layer that appears at the top of the world. Frozen Chests contain ice-themed equipment. Number of blocks required to generate a biome increased for most biomes. Frost Daggerfish are consumable ranged weapons and can be useful at the beginning of the game. All trademarks are property of their respective owners in the US and other countries. Biomes in this category tend to be small in number and size. I've used over 1620 snow and ice blocks each and I'm honestly about to give up trying. The Cyborg. The presence of 75 / 23 Meteorite ore on the screen will transform any environment into a Meteorite biome. Now generates in all worlds (instead of 1/3 of worlds not generated during the. Cutting the tree yields regular Wood, while the leaves yield nothing. While I know it does not currently have enough snow to create a Snow biome, an issue I intend to remedy, the biome is also not properly changing to Jungle, Corruption, or Crimson, although there are 80 jungle grass-covered mud blocks, 200 ebonstone, and 200 crimstone, in the box to the right. When at a transition between layers, resizing the screen may change the active biome, even while player remains totally static. https://terraria.wiki.gg/wiki/File:Music-Snow.mp3, https://terraria.wiki.gg/wiki/File:Music-Arctic_(Snow)_(Otherworldly).mp3, https://terraria.wiki.gg/index.php?title=Snow_biome&oldid=866075, Pages using DynamicPageList3 dplvar parser function, Pages using DynamicPageList3 dplreplace parser function, Creative Commons Attribution-Non-Commercial-ShareAlike 3.0 License, Player-created Snow biomes are possible by placing more than, Snow biomes are somewhat resistant to surface, From surface to underground, the Snow biome initially generates in a trapezoidal shape, before it is overridden by other possible features, like, The Snow biome will always be located on the opposite side of the world as the. HDGamers brings you the best Terraria builds with which you can create the most powerful characters and enjoy this great adventure. Some Living Trees can be hollow and lead deep underground. Add greenery to complimen t the surrounding. When none of the other conditions for a biome are currently fulfilled on the surface, then it is a forest biome. Additionally, below the cavern layer, the environment will be considered an Ice biome rather than a Snow biome. Thin Ice patches are micro-biomes found in the Ice biome that are made entirely of Thin Ice and occasional ore veins. Thin Ice can be found generated over water and breaks when a character falls over 4 tiles onto it (unless using the Ice Skates or another accessory crafted from them). It's also a source of Jungle Grass Seeds, which can be used to build your own Jungle. Despite possibly having multiple deserts a world may only have one entrance to one underground desert. In pre-Hardmode, Hardmode enemies will not spawn. Atlantic Cod is used to craft Cooked Fish and Frost Minnow is used to craft Warmth Potions, which reduce damage from cold-themed enemies by 30% and are very useful in the Snow biome. They generally have unique characteristics and enemy or critter spawns, but usually have neither unique backgrounds nor music. Pigrons of the respective color start to spawn in these areas. Thus, while the player may create spawning areas for these enemies by placing Lihzahrd Bricks, proximity to a natural Jungle Temple is still necessary. When the world enters Hardmode, several Deserts of the world will become either Corrupted, Crimsoned, or Hallowed. You need to sign in or create an account to do that. After 1.3.0.1, the background changes when it is affected by corruption, crimson, and Hallow. This content is transcluded from Biome backgrounds Snow biome. Relative to the world's horizontal center, the Snow biome is always located on the same side as the Dungeon and on the opposite side of the Jungle.[1]. Content prior to March 14, 2022 is from the Fandom Terraria wiki. The Corruption follows a rotten theme and features vertical chasms. When the criteria for multiple biomes are met simultaneously, there is an order of precedence for which one sets the music, background scenery, spawn rate, innocent NPC spawns, etc. A world will always generate with an evil biome either Crimson or Corruption, but never both (unless in drunk worlds). This item has been removed from the community because it violates Steam Community & Content Guidelines. Note that for purposes of defining a biome, each block of Crimson or Corruption will subtract 1 from the total count of Hallow blocks and vice versa. Below the cavern layer, Ice biome will be created instead. Meteorite ore will afflict the player with the Burning debuff on contact, unless they either have an accessory to nullify its effects, or are under the effect of an Obsidian Skin Potion. It extends Underground and transitions to the Ice biome in the Cavern layer. Player action can similarly introduce Corruption, Crimson, Hallow, Desert, Jungle, Mushroom, Meteorite, or Snow biomes to any location from Underworld to Space. Atlantic Cod is used to craft Cooked Fish and Frost Minnow is used to craft Warmth Potions. Lava pools cover much of its terrain and dangerous enemies spawn frequently. Despite possibly having multiple deserts a world may only have one entrance to one underground desert. Boreal Trees and Shiverthorn frequently grow in the snow. These include the Underground Desert, Ice biome, and Underground Jungle. While it shares the theme with the surface Corruption, it has different enemies and a different soundtrack (a mix of the regular Underground and Corruption soundtrack).