You need to damage the Flayer with the cannons; you need to point them at the Flayer and then fire them with energy. Before we get started, it's worth nothing that you've got new crafting options unlocked, so you might want to peruse them and see what you need. Head inside to Petal Pushers. Hit the second, first, and third breaker in that order to open the path after the pressure plates. You need tickets to follow him. If you're in a similar predicament, you've come to . 1:48. You'll be back in the Town Hall proper. Talk to Will and you'll get introduced to the quest system, and finish up your quest for your first achievement: To start with, head SW to exit the basement onto the street of Hawkins Suburbs. Stranger Things 3: The Game is the official game of the Netflix series that follows the third season. Head to Hawkins Square. Head back to Mrs. Driscoll; you'll encounter rats that leave a residue you have to kill and that can do real damage if they merge and get close to you. We need a Bike Helmet, Duct Tape, and a Flash Light to make this thing. Talk to a man in a convertible, who will need his keys back. While you need to hit both floor pressure plates to continue, make sure you grab Gnome #26: Huey first. Now head to the Pool and the vent in the women's locker room showers to find Gnome #44: Papa Gnome. Then head downstairs to the Food Court and over to Knot So Good and get a nasty pretzel to technically fulfill your obligation to Billy. Stranger Things 3: The Game - Delisted Games Enter the bolted door to find the golden Rat. You probably already picked up the coffee and filters if you ransacked the place and hit the storeroom. She will give you a series of tasks, including raking the leaves in her now-open backyard. In the next room is the dough you need. His special attack will fire some tracking bullets, which are pretty tough to avoid. In this next area you'll have to continue the process of clearing rooms and hitting switches during the power cycles. Tell the clown it took 10 tickets to get in, grab the random chest of items in the NW if you want, and then leave by the SE. Stranger Things 3: The Game - Walkthrough Guide - AppUnwrapper Showing 1 - 7 of 7 comments. Enter in LRR to unlock the door and backtrack to proceed. Rewards: Unlock Door, Hidden Corridor, Gnome #24: Charles, Sardine, Large Magnet. Now, you can get back to Starcourt Mall's loading dock and continue the last main quest. In the SW corner you'll find a lab with two dead bodies that contain clues to how to position the bears, as well as a place to craft makeshift cranks and a vending machine to buy the pieces. Make your way to Billy again while fighting more flayed. You'll need to craft a fuse to get into the Rift Room door, but you probably have the materials already. This leads to a puzzle with a computer terminal, diary, and bulletin board. * Bei Fragen einfach anrufen oder schreiben: +49 (0)176 248 87 424. agma ballet companies; evil mother in law names; difference between crime and offence uk Leave here via the NE, then head NW to run through a twisting room to an area with another clown and a hack box. Probably the biggest threats from regular enemy types are the grenade-throwing enemies, and blocking is vital to clearing them out without taking a ton of damage. There's a chest and vent back here, past the vent are two Flayed, and also Gnome #28: Glenn. MURRAY'S WAREHOUSE FLOORPLAN : NEED! : r/StrangerThings Developer and publisher BonusXP announced on August 25th, 2021 that the Steam release of Stranger Things 3: The Game would be delisted on August 31st. Continue on and eventually you'll hit a third riddle. As you try and leave there will be a cutscene. When both are complete, a locked door will open to the north and the alarm will end. On Aug. 31, 2021, Stranger Things 3: The Game will be . Make the fuse, then turn off the power to head back to the Rift Room door. 8 - climate.church Return the items to Jimmy to finish the quest and get: Ok, now we are getting back to the main quest again. There were 5 numbers listed in Murrays computer, starting in 1, 1. Rewards: Hidden Room, x5 Random Items (Locked Chest) [Randomized Chest Loot Table: Pocket Knife, Sneakers, Ping Pong Ball, Gauze, Foot Spikes, Motor Oil, Ground Coffee, Spark Plug, Chewing Gum, Duct Tape, Rag, Fancy Shampoo, Lighter, Binoculars] Tiny #7: Hawkins Suburbs, Maxs House, bathroom. Postado a: 16 jul. Inside one of them, youll find a Tunnel Vending Machine. You'll get another cutscene and onto the next chapter. After the Flayer's incapacitated you'll head back to the Russian base. Next, head back to Hawkins Suburbs. If you have all of those items, head to a Workshop and make the Duct and Cover Helmet. Flipping 2 & 3 open the SW door, 1 & 3 open the north door, and 1 & 2 the SE door. Mackerel. stranger things 3 game murray's warehouse buttonsdoes the wesleyan church believe in speaking in tongues. The locked door has loot and more enemies. Don't worry about the fence with the hack panel for now, just follow the objective marker for a cutscene. After a . Main Character Elimination Game ROUND 9 (MURRAY IS OUT) . If you head through the wooden door, you'll find some enemies and then a switch; read the bulletin board to find out the combination, and then hit the relevant switches in the rooms beyond (from left to right: R L R R L L R). If you attack the woodpile in the central room you can find a Wood Plank. At the end of this effort you'll be rewarded with Gnome #41: Adora. Just avoid the vision to get to the button to open the door for your other party member, and then if you're like me I just murdered everyone in this room to continue unimpeded to the SE. Stranger Things 3: The Game came out on July 4 for Switch, Xbox One, PC, and PlayStation 4, alongside season three of the series on Netflix. You should have 12 by now, so we need at least 18 more to make a total of 30. So instead, set the breakers to what the computer in the opposite wing said. At the prize booth, you can pick up any of the following items: Lawn Darts: 2 Tickets Plush Toy: 4 Tickets Squeaky Toy: 10 Tickets (Only one in stock!). Next to Karen is Susan, who has a quest for you; you need to get her a new hair dryer, starting the Revenge of the Geeks quest. It worked for me. June 30, 2022 . Head to Hawkins Town Hall, get past the receptionist, and head SW, beating up security and restoring power. Carry on, and when you reach the next orange room, give that clown an answer of 10. Head into the Women's Locker Room and smash everything to find your googles. Equipping speed trinkets will help, as will clearing out the enemies from this section before you attempt to run it. 2019 s 17:07. There's a hackable chest to the SW past the barred door, but the path forward is to the NE. Once you find the scientist, you'll need to escort him out. Talk to the terminal and enter the following combinations: 5-7-2-5-7 | 7-3-7-9-7 | 7-7-9-2-7 | 8-7-7-4-2 | 1-4-8-4-7 Tiny #3: Hawkins Suburbs, Dustins House, NE room. Location: Stay outside and follow the fence until you see Arnold's red pointy hat. Open the hack panel here and send Erica through the vent in the next room to grab a keycard. You'll get on that once you get the plans. US $23.98. Immediately head north around the trees here and you'll find a passage around the perimeter fence. When you can move, take the vent to the east to proceed. Defeat the enemies and enter the last room, where you'll finally find a crafting table. Watch Stranger Things | Netflix Official Site Stranger Things 3 Game Is A Boring Rehash Of The Show - Kotaku Gnome #35: Name: Falken. The back door that was locked before is now open! She will join your party, netting you: Now head back to Starcourt Mall and Scoops Ahoy. You'll eventually find a purse with some of the info you need. Head to Murray's Warehouse. ALL RIGHTS RESERVED. Eventually you'll be ambushed and back out into the cabin. Now head to Petal Pushers. Loop around and defeat the enemies. She will join your party (no achievement for now), giving you access to the bolt-cutters you've needed for a while to access all those padlocked doors. Here, the second character you sent through can now toggle the cameras for the other character; make sure that before the first person heads through they go into the now-open room in the NW corner as you entered and grabs the chest contents here. Return to Cerebro for a cutscene, after which you'll complete Radar Love and the achievement: You'll now be tasked with finding Eleven. Easy enough, and it's followed by getting some sugar from the fridge and filling the sugar bowl. If you don't remember your geometry: *** Spoiler - click to reveal ***2r is the formula for circumference, so make sure the perimeter lights and only those lights are active by stepping on the corresponding floor switches. Stranger Things 3: The Game: Directed by Dave Pottinger. Time to head to Hawkins Lab. stranger things 3 game murray's warehouse buttons Enter the bolted door to the NE to find x2 Medkits. Talk to Steve and you'll finish up this quest. Taste great, no matter the weather! Not only does Murray help Joyce Byers reunite with Jim Hopper, he does so in a believable way while . Youll have a grid puzzle here. But at this point, we have more than ten gnomes found, which means you can head to the back room and open the first of the chests here for a bunch of crafting materials. Back here you'll find a maze of destructible rocks and some logs, and a small enclosure with the Gnome #11: MacDonald in it. You'll need a translation book from the library. He might have hints on where to find the ingredients. You'll need to talk to Billy and then the pool-goers to get some intel, then bash the trash cans on the edge of the pool to find a shirt. To make the fight easier at the end, upgrade either Joyce or Hopper with their special trinket. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. You'll be ambushed in here, but a quick area-of-effect attack will help clear them out. stranger things 3 game murray's warehouse buttons. You then just need to avoid Billy as he charges across the room and then hurt him while he's stunned. Enter the room you unlocked and you'll find a chest and a hospital keycard. After a cutscene, you'll be back in the atrium, for boss fight time. I am finding it impossible on PC to press both buttons at the same time when necessary. Now head upstairs. Open the NW door for a bunch of loot in chests, then head SE and break through the next bolted door. Nows a good time to craft your Vault trinket, since we found the Large Magnet. Now we need to head to the Town Hall. Head back to the showers to re-enter the Void. Before you head to the mall, head SW along the street past Mike's house, to the house with the green station wagon parked outside it and the pool in the side yard. Play through familiar events from the series while also uncovering never-before-seen quests, character interactions, and secrets! If you go SE, NE, SE, NE, SE, youll find Gnome #48: Slash. You can now access the vent in Dustin's House, which leads to another chest and Gnome #43: Alexandre. See the seller's listing for full details. Once they're dead, it's not entirely over For this next part, I recommend sticking with Eleven (since she has area-of-effect damage) and equipping whatever speed trinkets you have, as if the Mind Flayer creature catches you, it's a one-hit kill. For the final chunk the tentacles and enemies will come faster, so be ready to burn your health and soda as you need to clearing out everything with your special moves. Hit the switch here, and examine the order of the posters (the bulletin board will give you a hint about the next puzzle). He's no help, so listen to the radio, come up with some gibberish, and then talk to Robin, who will send you to the loading dock outside (where we found a gnome earlier.) Talk to it and give him the answer 5. stranger things 3 game murray's warehouse buttons Stranger Things 3: The Game Walkthrough & Guide - GameFAQs Cut into the locked room here to orient the rat towards the sink, and you'll see the door opens. An alarm will go off immediately when entering the 2nd room, and you need to use Dustin to unlock a series of 3 panels in order to hit the alarm switch. Proceeding on, you'll have to take out the guard and silence the alarm before time runs out. With that done, your only remaining story quest is back at Scoops Ahoy. Stranger Things is the best streamed view show of 2022. He'll task you with getting a pizza. The back office has some destructible debris that leads to a chest and a door you can't get through for now. After a cutscene, the final boss fight with Grigori will start. Now loop around and enter the locked door NE of here. In the next area you'll get a cinematic and then the task of fighting Flayed Billy. *** Spoiler - click to reveal ***5-7-2-5-7, 7-3-7-9-7, 7-7-9-2-7, 8-7-7-4-2, and 1-4-8-4-7. Play whichever of the games you want to get back up to 10 more tickets to pay the entry fee, then head to the NE corner of the map, where you can loop around the whack-a-mole stall to get behind the funhouse. Again, let the guard hit the alarm to open the locked door. Now head to Starcourt Mall. This is a pretty simple fight once you realize that the only major advantage Tom and Bruce have is they can heal each other when close. Before exiting the Farm entirely, head to the SE to the shed (it's technically called the Hess Farm Barn). Either a strong DPS character like Nancy or a ranged attacker with good damage is best here. Before moving up to the next floor, travel SW where the green arrows are pointing in order to open up a shortcut for this floor. We need to bring Alexei, the Soviet Scientist, to the only person we know who speaks Russian. Smash all the file cabinets to find the last bit of info you need, then leave via the SW exit to end up back in the lobby. This doesnt appear to be a sidequest, but if you search farther east in the woods, youll find a path leading to his Convertible Key. Stranger Things 4's MVP Highlights Its Newest - ScreenRant Head back to the NW of the mayor's office and move some shelves to find a secret room with the last switch, opening the door to the SE. . Mikes BasementA few new missions just opened up. Now head back to the Scoops Ahoy. If you go east, youll find a man by a red car asking you to help him find his keys. stranger things 3 game murray's warehouse buttons . If the various posters and computer in here didn't give you enough of a hint *** Spoiler - click to reveal ***Make the statues face the digits of pi, aka 3, 1, and then 4 chairs, buckets, whatever. Is the major involved as well? truth about the person behind that door). Stranger Things (season 3) - Wikipedia Wrap around to the SE and you'll find a destructible wall with Gnome #19: Herbert and a chest; this one takes four series of button prompts (the max), which should unlock: Successfully hack the hardest level chest/door. Once he's down to his final chunk of health, he'll retreat again, and you'll repeat the process. Dont go below the 20 Prize Ticket mark at this shop. Stranger Things 3: The Game is an Isometric Beat Em Up Adventure game with elements of games from the Retro era such as Zombies Ate My Neighbours and The Legend of Zelda to name a few. In the back will be a vent, which you should remember for later. Your reward is a shock or fire damage boost trinket. Now head through the locked door to the SE. Nondescript HouseOpen the 40 gnome chest for a Beaker and Promethium. Once you've cleared it out you'll now have to defend it from waves of enemies. Funhouse Floor 5On this floor, you need to talk to the clown figures on the wall and input answers. To turn off the alarm, walk on the switches in the order of (left to right/SW to NE) 3, 1, 2, 4. Rewards: Hidden Room, Gnome #43: Alexandre, Hockey Tape (Chest). Head to Scoops Ahoy for a cutscene with Steve and Robin. You can find the key you need to proceed in the next room under one of the benches. stranger things 3 game murray's warehouse buttons Hit those switches on, the left-most side representing 1 (and ignoring the duplicate), and make sure the others are off. Hawkins FairTalk to Kline near the entrance in order to complete Fairground Face-Off. In the NW part of the map there are a set of stairs leading down to a Secret Tunnel; if you follow the enemy-filled rooms NW you'll end up in a dead end with Gnome #9 David sitting out in the open. Head SW from there to find a question mark leading you into Granny's House. Clear out the next room of enemies and hit the button to open the door. The solution is just to take the diary dates and sub in 7 for X. best family restaurants in lexington, ky; fno molecular shape; norcold thermistor bypass; texturra cookie molds; atmega328p programming; stranger things 3 game murray's warehouse buttons. Backtrack to the locked room for some enemies and loot, then proceed on through the opened path. He started smuggling products such as Jif peanut butter from his base of operations in Nome, Alaska to Kyrzran. In here, head to the back, use the vent to get in the locked room and open the path, and then press both pressure plates to leave. Otherwise, head SE to find another clown and the yellow doors. Head to Hess Farm and the basement; head NW from the bear puzzle and find the vent in this area. Gnome #35: Falken - Murray's Warehouse - This one is in the 2nd room, the one with all the pressure plates, levers and statues. Stranger Things 3: The Game is the official companion game to Season 3 of the hit original series! Inside is more loot and Gnome #21: Seth. In March of 1986, prison guard Dmitri "Enzo" Antonov . For example, I was able to make a trinket to add HP to my party. If you've been thorough, you've already got the tuna and mackerel (from the Pool's women's shower room and Weathertop). The next blocked door is likewise opened with a hack box in one of the adjoining room. In the room with the switches, Up/Up/Down will open the SE door, Up/Down/Up will open the NW door (where your quest item sardine is) and Down/Up/Up will open the SW door to a bunch of rats and Gnome #24: Charles. Now lets head back over to the newly opened up area of Starcourt. Head into Hawkins Town Hall and talk to Anton right in the lobby. Just like the Never-ending Story bit in the television show, this defence goes on way too long. If you've been following this guide, that's your 25th gnome, so you get an achievement: (You can check how many you have by going to the ITEMS screen and hitting .). You can clear out the base as you wish, but you'll find the golden bears SE of your position (the door opened by the pressure plate has some goodies but you're going to need to come back with cranks to get most of the stuff here). Now back inside, you can pick up another x3 Gauze from Elevens dresser. In here, you need to explore the bathroom and flip the switch here in the back by the toilet. Now head inside the Pan-O-Rama. In the SE corner is a bathroom vent that leads to a room with a hint on the bulletin board and diary, and a computer. Grab Gnome #40: Tommy Lee. Northwest of your location by the table is your first Gnome #1 Johnny. He'll give you a keycard which will open the door heading SE close to where you started here. This isn't really as confusing as it initially seems, though. She will prep you your special shake, so head back to the Pool. "Infiltrating the Russian Base" Stranger Things 3: The Game Part 8 The man tells us about 2-pi-r and youll see a grid of switches that are 5x5. When youre ready to continue, head on over to Murrays Warehouse from the world map. This area quickly leads back to the original underground area you visited your first time at Weathertop, where you got the gnome. Double-check and mop up any you might have missed now. A lot of awesome trinkets just opened up, and we almost have all of them.